Jack Parker-Holder
31 papers · 2019–2025 · 8 venues · across top CS/AI venues
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Achievements
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πΊοΈ Taxonomy Completionist (49) π Conference Polyglot Β· Silver π Academic Marathon Β· Sprint π Interdisciplinary Bridge Β· Silver π£ Hot Topic Early Bird
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Triple Crown
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Deep Specialist
(12)
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Dynamic Duo
(12)
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Keyword Champion
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Grand Slam
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Mega-Team Β· Squad
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Topic Evolution
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Prolific Year Β· Productive
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Unstoppable Β· Bronze
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Century Club Β· Bronze
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Renaissance Researcher
(5)
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Keyword Collector
(138)
Top co-authors
Research topics
Machine Learning
(23)
Reinforcement Learning
(23)
Methods
(20)
Artificial Intelligence
(13)
Learning Types Β· Machine Learning
(13)
Core AI
(11)
Optimization & Theory
(10)
Deep Learning
(5)
Applications
(5)
Mathematics & Optimization
(3)
Learning Paradigms
(3)
Learning Types Β· Deep Learning
(3)
Application Areas
(2)
Bayesian & Probabilistic
(2)
Models
(2)
Keywords
reinforcement learning
(12)
curriculum learning
(5)
model-based reinforcement learning
(4)
deep reinforcement learning
(3)
continuous control
(3)
policy optimization
(3)
unsupervised environment design
(3)
hyperparameter optimization
(3)
offline reinforcement learning
(3)
population-based training
(3)
world model
(3)
policy gradient
(3)
black-box optimization
(3)
sample efficiency
(3)
bayesian optimization
(2)
minimax regret
(2)
multi-armed bandit
(2)
active learning
(2)
attention mechanism
(2)
data augmentation
(2)
Papers
BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games
ICLR 2025
Genie: Generative Interactive Environments
ICML 2024
Position: Open-Endedness is Essential for Artificial Superhuman Intelligence
ICML 2024
Position: Video as the New Language for Real-World Decision Making
ICML 2024
Rainbow Teaming: Open-Ended Generation of Diverse Adversarial Prompts
NeurIPS 2024
Discovering General Reinforcement Learning Algorithms with Adversarial Environment Design
NeurIPS 2023
Human-Timescale Adaptation in an Open-Ended Task Space
ICML 2023
MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning
ICLR 2023
Synthetic Experience Replay
NeurIPS 2023
Bayesian Generational Population-Based Training
AutoML 2022
Evolving Curricula with Regret-Based Environment Design
ICML 2022
From block-Toeplitz matrices to differential equations on graphs: towards a general theory for scalable masked Transformers
ICML 2022
Grounding Aleatoric Uncertainty for Unsupervised Environment Design
NeurIPS 2022
Learning General World Models in a Handful of Reward-Free Deployments
NeurIPS 2022
Revisiting Design Choices in Offline Model Based Reinforcement Learning
ICLR 2022
Same State, Different Task: Continual Reinforcement Learning without Interference
AAAI 2022
Towards an Understanding of Default Policies in Multitask Policy Optimization
AISTATS 2022
Augmented World Models Facilitate Zero-Shot Dynamics Generalization From a Single Offline Environment
ICML 2021
Replay-Guided Adversarial Environment Design
NeurIPS 2021
Tactical Optimism and Pessimism for Deep Reinforcement Learning
NeurIPS 2021
Towards tractable optimism in model-based reinforcement learning
UAI 2021
Tuning Mixed Input Hyperparameters on the Fly for Efficient Population Based AutoRL
NeurIPS 2021
Effective Diversity in Population Based Reinforcement Learning
NeurIPS 2020
Learning to Score Behaviors for Guided Policy Optimization
ICML 2020
Practical Nonisotropic Monte Carlo Sampling in High Dimensions via Determinantal Point Processes
AISTATS 2020
Provably Efficient Online Hyperparameter Optimization with Population-Based Bandits
NeurIPS 2020
Ready Policy One: World Building Through Active Learning
ICML 2020
Ridge Rider: Finding Diverse Solutions by Following Eigenvectors of the Hessian
NeurIPS 2020
Stochastic Flows and Geometric Optimization on the Orthogonal Group
ICML 2020
From Complexity to Simplicity: Adaptive ES-Active Subspaces for Blackbox Optimization
NeurIPS 2019
Provably Robust Blackbox Optimization for Reinforcement Learning
CoRL 2019