Deheng Ye
30 papers · 2019–2026 · 9 venues · across top CS/AI venues
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πΊοΈ Taxonomy Completionist (45) π Conference Polyglot Β· Silver π Academic Marathon Β· Sprint π Interdisciplinary Bridge Β· Silver π£ Hot Topic Early Bird
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(10)
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(10)
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Century Club Β· Bronze
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Renaissance Researcher
(6)
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Research topics
Reinforcement Learning
(21)
Artificial Intelligence
(20)
Core AI
(20)
Methods
(20)
Deep Learning
(12)
Applications
(11)
Machine Learning
(10)
Learning Types Β· Deep Learning
(8)
Learning Types Β· Machine Learning
(6)
Architectures
(3)
Computer Vision
(2)
Knowledge & Reasoning
(2)
Application Areas
(2)
Core Methods
(2)
Learning Paradigms
(2)
Keywords
multi-agent reinforcement learning
(7)
game ai
(5)
offline reinforcement learning
(5)
reinforcement learning
(5)
multi-agent system
(5)
deep reinforcement learning
(4)
vision-language model
(3)
game artificial intelligence
(2)
policy optimization
(2)
moba game
(2)
large language model
(2)
curriculum learning
(2)
policy learning
(2)
policy gradient
(2)
sample efficiency
(1)
sequence labeling
(1)
transformer architecture
(1)
optimal transport
(1)
imitation learning
(1)
visual question answering
(1)
Papers
AdaptVision: Efficient Vision-Language Models via Adaptive Visual Acquisition
CVPR 2026
GTR-Turbo: Merged Checkpoint is Secretly a Free Teacher for Agentic VLM Training
CVPR 2026
Multi-agent In-context Coordination via Decentralized Memory Retrieval
AAAI 2026
Refining Few-Step Text-to-Multiview Diffusion via Reinforcement Learning
CVPR 2026
The Stackelberg Speaker: Optimizing Persuasive Communication in Social Deduction Games
ACL 2026
Ad Hoc Teamwork via Offline Goal-Based Decision Transformers
ICML 2025
Boosting Vulnerability Detection of LLMs via Curriculum Preference Optimization with Synthetic Reasoning Data
ACL 2025
CausalMACE: Causality Empowered Multi-Agents in Minecraft Cooperative Tasks
EMNLP 2025
Cross-Domain Offline Policy Adaptation with Optimal Transport and Dataset Constraint
ICLR 2025
Decision Mixer: Integrating Long-term and Local Dependencies via Dynamic Token Selection for Decision-Making
ICML 2025
GTR: Guided Thought Reinforcement Prevents Thought Collapse in RL-based VLM Agent Training
ICCV 2025
VistaWise: Building Cost-Effective Agent with Cross-Modal Knowledge Graph for Minecraft
EMNLP 2025
Language Model Adaption for Reinforcement Learning with Natural Language Action Space
ACL 2024
Learning Versatile Skills with Curriculum Masking
NeurIPS 2024
LLM-Based Agent Society Investigation: Collaboration and Confrontation in Avalon Gameplay
EMNLP 2024
Future-conditioned Unsupervised Pretraining for Decision Transformer
ICML 2023
Hokoff: Real Game Dataset from Honor of Kings and its Offline Reinforcement Learning Benchmarks
NeurIPS 2023
More Centralized Training, Still Decentralized Execution: Multi-Agent Conditional Policy Factorization
ICLR 2023
Mutual-Information Regularized Multi-Agent Policy Iteration
NeurIPS 2023
RLogist: Fast Observation Strategy on Whole-Slide Images with Deep Reinforcement Learning
AAAI 2023
Honor of Kings Arena: an Environment for Generalization in Competitive Reinforcement Learning
NeurIPS 2022
JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning
IJCAI 2022
Boosting Offline Reinforcement Learning with Residual Generative Modeling
IJCAI 2021
Coordinated Proximal Policy Optimization
NeurIPS 2021
Learning Diverse Policies in MOBA Games via Macro-Goals
NeurIPS 2021
MapGo: Model-Assisted Policy Optimization for Goal-Oriented Tasks
IJCAI 2021
Mastering Complex Control in MOBA Games with Deep Reinforcement Learning
AAAI 2020
Relation-Aware Transformer for Portfolio Policy Learning
IJCAI 2020
Towards Playing Full MOBA Games with Deep Reinforcement Learning
NeurIPS 2020
Adversarial Transfer for Named Entity Boundary Detection with Pointer Networks
IJCAI 2019