Jiayang Li
8 papers · 2020–2026 · 5 venues · across top CS/AI venues
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Achievements
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π
Conference Polyglot Β· Silver
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Academic Marathon Β· Sprint
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Interdisciplinary Bridge Β· Silver
πΊοΈ
Taxonomy Completionist
(26)
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Renaissance Researcher
(5)
Venues
Top co-authors
Research topics
Artificial Intelligence
(7)
Core AI
(7)
Machine Learning
(6)
Optimization & Theory
(4)
Mathematics & Optimization
(3)
Learning Types
(3)
Optimization
(2)
Computer Science
(1)
Computer Vision
(1)
Data Science & Analytics
(1)
Deep Learning
(1)
Analysis
(1)
Applications
(1)
Core Methods
(1)
Foundations
(1)
Keywords
game theory
(2)
bilevel programming
(2)
multi-agent system
(2)
equilibrium learning
(1)
network analysis
(1)
implicit feedback
(1)
bilevel optimization
(1)
incentive design
(1)
transition kernel
(1)
node classification
(1)
first-order method
(1)
multimodal large language model
(1)
differentiable game
(1)
stackelberg game
(1)
approximation scheme
(1)
multi-turn dialogue
(1)
conversational agent
(1)
role-playing agent
(1)
latency estimation
(1)
grounded reasoning
(1)
Papers
ArtiMuse: Fine-Grained Image Aesthetics Assessment with Joint Scoring and Expert-Level Understanding
CVPR 2026
IEvoAgent: Evolving Conversational Agent based on User Implicit Feedback
ACL 2026
ThinkPersona: Thinking with Persona Graphs for Faithful Individualized Role-Playing
ACL 2026
Improving IP Geolocation With Target-Centric IP Graph (Student Abstract)
AAAI 2024
Achieving Hierarchy-Free Approximation for Bilevel Programs with Equilibrium Constraints
ICML 2023
Adaptive Model Design for Markov Decision Process
ICML 2022
Inducing Equilibria via Incentives: Simultaneous Design-and-Play Ensures Global Convergence
NeurIPS 2022
End-to-End Learning and Intervention in Games
NeurIPS 2020