Ti-Rong Wu
10 papers · 2019–2025 · 4 conferences · across top CS/AI conferences
Achievements
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π Renaissance Researcher (6) π Interdisciplinary Bridge π Conference Polyglot (4) π Academic Marathon (6) πΊοΈ Taxonomy Completionist (16)
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Hot Topic Early Bird
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Conference Polyglot
(4)
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Academic Marathon
(6)
π§¬
Topic Evolution
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Conference Pioneer
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Century Club
(10)
β
The Questioner
π₯
Unstoppable
(5)
Conferences
AAAI (4)
ICLR (3)
NIPS (2)
IJCAI (1)
Top co-authors
Keywords
monte carlo tree search
(3)
alpha zero
(3)
game ai
(3)
neural network
(3)
game playing
(3)
board game
(2)
reinforcement learning
(2)
tree search
(2)
attention map
(1)
search algorithm
(1)
population based training
(1)
online fine-tuning
(1)
uncertainty prediction
(1)
game solving
(1)
softmax policy
(1)
dynamic simulation
(1)
strength adjustment
(1)
deep reinforcement learning
(1)
go game
(1)
adversarial learning
(1)
Papers
OptionZero: Planning with Learned Options
ICLR 2025
Bridging Local and Global Knowledge via Transformer in Board Games
IJCAI 2025
Strength Estimation and Human-Like Strength Adjustment in Games
ICLR 2025
Game Solving with Online Fine-Tuning
NIPS 2023
A Novel Approach to Solving Goal-Achieving Problems for Board Games
AAAI 2022
Are AlphaZero-like Agents Robust to Adversarial Perturbations?
NIPS 2022
AlphaZero-based Proof Cost Network to Aid Game Solving
ICLR 2022
Learning to Stop: Dynamic Simulation Monte-Carlo Tree Search
AAAI 2021
Accelerating and Improving AlphaZero Using Population Based Training
AAAI 2020
On Strength Adjustment for MCTS-Based Programs
AAAI 2019