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Mengyuan Liu

27 papers · 2016–2026 · 7 conferences · across top CS/AI conferences

Achievements

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+10 more ↓ πŸƒ Academic Marathon (9) πŸŒ‰ Interdisciplinary Bridge 🧭 Keyword Pioneer 🌍 Conference Polyglot (7) 🐝 Cross-Pollinator (8)
🐝 Cross-Pollinator (8) 🌈 Renaissance Researcher (5) πŸ—ΊοΈ Taxonomy Completionist (44) πŸ”¬ Deep Specialist (11) πŸ† Keyword Champion (3) πŸ—ƒοΈ Keyword Collector (117) πŸš€ Conference Pioneer ⚑ Prolific Year (6) πŸ’Ž Century Club (25) πŸ”₯ Unstoppable (5)

Conferences

AAAI (11) CVPR (5) NIPS (4) ICCV (3) IJCAI (2) ECCV (1) ICML (1)

Papers

Masked Clustering Prediction for Unsupervised Point Cloud Pre-training AAAI 2026 MP1: MeanFlow Tames Policy Learning in 1-step for Robotic Manipulation AAAI 2026 SVTformer: Spatial-View-Temporal Transformer for Multi-View 3D Human Pose Estimation AAAI 2025 FlexPose: Pose Distribution Adaptation with Limited Guidance AAAI 2025 TCPFormer: Learning Temporal Correlation with Implicit Pose Proxy for 3D Human Pose Estimation AAAI 2025 Learning Occlusion-Robust Vision Transformers for Real-Time UAV Tracking CVPR 2025 Recognizing Actions from Robotic View for Natural Human-Robot Interaction ICCV 2025 UST-SSM: Unified Spatio-Temporal State Space Models for Point Cloud Video Modeling ICCV 2025 Asymmetric Visual Semantic Embedding Framework for Efficient Vision-Language Alignment AAAI 2025 Skeleton-in-Context: Unified Skeleton Sequence Modeling with In-Context Learning CVPR 2024 Sharing Key Semantics in Transformer Makes Efficient Image Restoration NIPS 2024 Expressive Forecasting of 3D Whole-Body Human Motions AAAI 2024 GCNext: Towards the Unity of Graph Convolutions for Human Motion Prediction AAAI 2024 Learning Adaptive and View-Invariant Vision Transformer for Real-Time UAV Tracking ICML 2024 CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition NIPS 2024 Hourglass Tokenizer for Efficient Transformer-Based 3D Human Pose Estimation CVPR 2024 A Single 2D Pose with Context is Worth Hundreds for 3D Human Pose Estimation NIPS 2023 Explore In-Context Learning for 3D Point Cloud Understanding NIPS 2023 Novel Motion Patterns Matter for Practical Skeleton-Based Action Recognition AAAI 2023 PoseFormerV2: Exploring Frequency Domain for Efficient and Robust 3D Human Pose Estimation CVPR 2023 RenderIH: A Large-Scale Synthetic Dataset for 3D Interacting Hand Pose Estimation ICCV 2023 Part Aware Contrastive Learning for Self-Supervised Action Recognition IJCAI 2023 Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-Supervised Action Recognition AAAI 2022 Joint Dynamic Pose Image and Space Time Reversal for Human Action Recognition from Videos AAAI 2019 Recognizing Human Actions as the Evolution of Pose Estimation Maps CVPR 2018 Deformable Pose Traversal Convolution for 3D Action and Gesture Recognition ECCV 2018 3D Action Recognition Using Multi-Temporal Depth Motion Maps and Fisher Vector IJCAI 2016