Zhengqin Li
19 papers · 2015–2025 · 5 conferences · across top CS/AI conferences
Achievements
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π Renaissance Researcher (6) π Interdisciplinary Bridge π Conference Polyglot (5) π Academic Marathon (10) πΊοΈ Taxonomy Completionist (38)
πΊοΈ
Taxonomy Completionist
(38)
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Keyword Pioneer
π£
Hot Topic Early Bird
π
Keyword Champion
(3)
π¬
Deep Specialist
(12)
π
Century Club
(19)
π
Trend Setter
β‘
Prolific Year
(5)
π₯
Unstoppable
(6)
ποΈ
Keyword Collector
(106)
π
Conference Pioneer
Conferences
CVPR (13)
ECCV (2)
ICCV (2)
NIPS (1)
WACV (1)
Top co-authors
Keywords
inverse rendering
(7)
3d reconstruction
(6)
material estimation
(5)
lighting estimation
(4)
photorealistic rendering
(3)
indoor scene
(3)
normal estimation
(2)
neural rendering
(2)
multi-view image
(2)
3d geometry
(2)
neural radiance field
(2)
multiview stereo
(2)
shape reconstruction
(2)
differentiable rendering
(2)
egocentric vision
(1)
energy minimization
(1)
visual saliency
(1)
3d vision
(1)
depth estimation
(1)
computer vision
(1)
Papers
IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images
CVPR 2025
GauFRe: Gaussian Deformation Fields for Real-Time Dynamic Novel View Synthesis
WACV 2025
3D Mesh Editing using Masked LRMs
ICCV 2025
LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields
CVPR 2025
Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset
CVPR 2025
NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs
CVPR 2024
ReplaceAnything3D: Text-Guided Object Replacement in 3D Scenes with Compositional Scene Representations
NIPS 2024
TextureDreamer: Image-Guided Texture Synthesis Through Geometry-Aware Diffusion
CVPR 2024
Neural-PBIR Reconstruction of Shape, Material, and Illumination
ICCV 2023
IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenes
CVPR 2022
Physically-Based Editing of Indoor Scene Lighting from a Single Image
ECCV 2022
PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenes
CVPR 2022
OpenRooms: An Open Framework for Photorealistic Indoor Scene Datasets
CVPR 2021
Through the Looking Glass: Neural 3D Reconstruction of Transparent Shapes
CVPR 2020
Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF From a Single Image
CVPR 2020
Materials for Masses: SVBRDF Acquisition with a Single Mobile Phone Image
ECCV 2018
Robust Energy Minimization for BRDF-Invariant Shape From Light Fields
CVPR 2017
Automatic Image Cropping : A Computational Complexity Study
CVPR 2016
Superpixel Segmentation Using Linear Spectral Clustering
CVPR 2015