Liang Xu
28 papers · 2019–2026 · 10 conferences · across top CS/AI conferences
Achievements
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π Academic Marathon (6) π§ Keyword Pioneer π Interdisciplinary Bridge π Conference Polyglot (10) π Cross-Pollinator (6)
π
Academic Marathon
(6)
πΊοΈ
Taxonomy Completionist
(68)
π
Renaissance Researcher
(10)
π₯
Mega-Team
(32)
π§¬
Topic Evolution
π
Trend Setter
π
Century Club
(26)
π₯
Unstoppable
(7)
ποΈ
Keyword Collector
(166)
β‘
Prolific Year
(6)
Conferences
AAAI (4)
COLING (4)
CVPR (4)
INTERSPEECH (4)
EMNLP (3)
ACL (2)
ICCV (2)
IJCAI (2)
L4DC (2)
ECCV (1)
Top co-authors
Research topics
Keywords
irish language
(4)
text classification
(3)
game-based learning
(3)
language learning
(3)
action recognition
(3)
low-resource language
(2)
chinese language
(2)
adaptive learning
(2)
transfer learning
(2)
motion capture
(2)
multi-task learning
(1)
sequence labeling
(1)
pose estimation
(1)
speech separation
(1)
robust optimization
(1)
transformer architecture
(1)
motion analysis
(1)
text mining
(1)
benchmark evaluation
(1)
motion estimation
(1)
Papers
Light-IF: Endowing LLMs with Generalizable Reasoning via Preview and Self-Checking for Complex Instruction Following
AAAI 2026
CastX: Cohort-Level Causal Inference Meets Statistical Testing for Faithful and Reliable GNN Explanations
AAAI 2026
A Pragmatic Approach to Using Artificial Intelligence and Virtual Reality in Digital Game-Based Language Learning
COLING 2025
BRIGHT-VO: Brightness-Guided Hybrid Transformer for Visual Odometry with Multi-modality Refinement Module
IJCAI 2025
Adaptive Market Making with Inventory Constraints via Online Learning
AAAI 2025
Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions
ICCV 2025
Inter-X: Towards Versatile Human-Human Interaction Analysis
CVPR 2024
Empowering Adaptive Digital Game-Based Language Learning for Under-Resourced Languages Through Text Analysis
COLING 2024
Exploring Text Classification for Enhancing Digital Game-Based Language Learning for Irish
COLING 2024
DenseKoopman: A Plug-and-Play Framework for Dense Pedestrian Trajectory Prediction
IJCAI 2024
ReGenNet: Towards Human Action-Reaction Synthesis
CVPR 2024
HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects
ECCV 2024
Tighter Robust Upper Bounds for Options via No-Regret Learning
AAAI 2023
UMRSpell: Unifying the Detection and Correction Parts of Pre-trained Models towards Chinese Missing, Redundant, and Spelling Correction
ACL 2023
ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generation
ICCV 2023
P-vectors: A Parallel-coupled TDNN/Transformer Network for Speaker Verification
INTERSPEECH 2023
Human Sound Classification based on Feature Fusion Method with Air and Bone Conducted Signal
INTERSPEECH 2022
Faoi Gheasa an adaptive game for Irish language learning
ACL 2022
BIT-MI Deep Learning-based Model to Non-intrusive Speech Quality Assessment Challenge in Online Conferencing Applications
INTERSPEECH 2022
An Alignment-Agnostic Model for Chinese Text Error Correction
EMNLP 2021
Multi-Stream Gated and Pyramidal Temporal Convolutional Neural Networks for Audio-Visual Speech Separation in Multi-Talker Environments
INTERSPEECH 2021
Non-conservative Design of Robust Tracking Controllers Based on Input-output Data
L4DC 2021
A unified framework for Hamiltonian deep neural networks
L4DC 2021
OCNLI: Original Chinese Natural Language Inference
EMNLP 2020
CLUE: A Chinese Language Understanding Evaluation Benchmark
COLING 2020
PaStaNet: Toward Human Activity Knowledge Engine
CVPR 2020
An ensemble CNN method for biomedical entity normalization
EMNLP 2019
Transferable Interactiveness Knowledge for Human-Object Interaction Detection
CVPR 2019