Shuxin Li
11 papers · 2017–2026 · 4 venues · across top CS/AI venues
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Achievements
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π Interdisciplinary Bridge Β· Silver π Conference Polyglot Β· Bronze π Academic Marathon Β· Sprint πΊοΈ Taxonomy Completionist (16) π Keyword Champion (2)
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(50)
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Century Club Β· Bronze
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Research topics
Artificial Intelligence
(8)
Core AI
(8)
Machine Learning
(5)
Reinforcement Learning
(4)
Mathematics & Optimization
(3)
Methods
(3)
Optimization
(3)
Optimization & Theory
(3)
Computer Science
(2)
Applications Β· Reinforcement Learning
(2)
Applications Β· Computer Science
(2)
Core Methods
(2)
Deep Learning
(1)
Architectures
(1)
Learning Paradigms
(1)
Keywords
multi-agent system
(3)
game theory
(3)
extensive-form game
(3)
nash equilibrium
(3)
game equilibrium
(2)
policy space response oracle
(2)
hyperparameter optimization
(1)
bregman divergence
(1)
stochastic optimization
(1)
time series classification
(1)
class imbalance
(1)
policy optimization
(1)
counterfactual regret minimization
(1)
mirror descent
(1)
adaptive algorithm
(1)
tensor decomposition
(1)
knowledge graph
(1)
zero-sum game
(1)
best-first search
(1)
reinforcement learning
(1)
Papers
Beyond Missing Data Imputation: Information-Theoretic Coupling of Missingness and Class Imbalance for Optimal Irregular Time Series Classification
AAAI 2026
Tree-Based Stochastic Optimization for Solving Large-Scale Urban Network Security Games
AAAI 2026
Configurable Mirror Descent: Towards a Unification of Decision Making
ICML 2024
Reinforcement Nash Equilibrium Solver
IJCAI 2024
Self-adaptive PSRO: Towards an Automatic Population-based Game Solver
IJCAI 2024
Population-size-Aware Policy Optimization for Mean-Field Games
ICLR 2023
Solving Large-Scale Pursuit-Evasion Games Using Pre-trained Strategies
AAAI 2023
CFR-MIX: Solving Imperfect Information Extensive-Form Games with Combinatorial Action Space
IJCAI 2021
Solving Large-Scale Extensive-Form Network Security Games via Neural Fictitious Self-Play
IJCAI 2021
Enriching Documents with Compact, Representative, Relevant Knowledge Graphs
IJCAI 2020
Defending Against Man-In-The-Middle Attack in Repeated Games
IJCAI 2017