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Seungryul Baek

21 papers · 2018–2026 · 5 venues · across top CS/AI venues

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+7 more ↓ πŸ—ΊοΈ Taxonomy Completionist (40) πŸƒ Academic Marathon Β· Sprint 🌍 Conference Polyglot Β· Silver πŸŒ‰ Interdisciplinary Bridge Β· Silver 🐣 Hot Topic Early Bird
πŸ”¬ Deep Specialist (11) πŸ‘₯ Mega-Team Β· Squad πŸ’Ž Century Club Β· Bronze πŸ“ˆ Trend Setter ⚑ Prolific Year Β· Productive πŸ—ƒοΈ Keyword Collector (99) πŸ”₯ Unstoppable Β· Bronze

Papers

HandVQA: Diagnosing and Improving Fine-Grained Spatial Reasoning about Hands in Vision-Language Models CVPR 2026 Beyond Spatial Frequency: Pixel-wise Temporal Frequency-based Deepfake Video Detection ICCV 2025 BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting CVPR 2025 PoseBH: Prototypical Multi-Dataset Training Beyond Human Pose Estimation CVPR 2025 QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating Objects AAAI 2025 Text2Relight: Creative Portrait Relighting with Text Guidance AAAI 2025 3D Reconstruction of Interacting Multi-Person in Clothing From a Single Image WACV 2024 Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects ECCV 2024 Exploiting Style Latent Flows for Generalizing Deepfake Video Detection CVPR 2024 RMFER: Semi-Supervised Contrastive Learning for Facial Expression Recognition With Reaction Mashup Video WACV 2024 SDDGR: Stable Diffusion-based Deep Generative Replay for Class Incremental Object Detection CVPR 2024 Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interaction CVPR 2024 Image-Free Domain Generalization via CLIP for 3D Hand Pose Estimation WACV 2023 Transformer-Based Unified Recognition of Two Hands Manipulating Objects CVPR 2023 Multi-Person 3D Pose and Shape Estimation via Inverse Kinematics and Refinement ECCV 2022 End-to-End Detection and Pose Estimation of Two Interacting Hands ICCV 2021 Measuring Generalisation to Unseen Viewpoints, Articulations, Shapes and Objects for 3D Hand Pose Estimation under Hand-Object Interaction ECCV 2020 Weakly-Supervised Domain Adaptation via GAN and Mesh Model for Estimating 3D Hand Poses Interacting Objects CVPR 2020 Pushing the Envelope for RGB-Based Dense 3D Hand Pose Estimation via Neural Rendering CVPR 2019 Augmented Skeleton Space Transfer for Depth-Based Hand Pose Estimation CVPR 2018 First-Person Hand Action Benchmark With RGB-D Videos and 3D Hand Pose Annotations CVPR 2018