Seungryul Baek
21 papers · 2018–2026 · 5 venues · across top CS/AI venues
Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.
Achievements
Jump to papers ↓+7 more ↓ Show less ↑
πΊοΈ Taxonomy Completionist (40) π Academic Marathon Β· Sprint π Conference Polyglot Β· Silver π Interdisciplinary Bridge Β· Silver π£ Hot Topic Early Bird
π¬
Deep Specialist
(11)
π₯
Mega-Team Β· Squad
π
Century Club Β· Bronze
π
Trend Setter
β‘
Prolific Year Β· Productive
ποΈ
Keyword Collector
(99)
π₯
Unstoppable Β· Bronze
Top co-authors
Research topics
Computer Vision
(17)
Analysis
(15)
Artificial Intelligence
(9)
Deep Learning
(8)
Core AI
(7)
Machine Learning
(6)
Learning Types Β· Machine Learning
(5)
Models
(4)
Learning Types Β· Deep Learning
(3)
Processing
(3)
Computer Science
(2)
Application Areas
(2)
Applications
(2)
Architectures
(2)
Domain-Specific
(2)
Keywords
hand pose estimation
(8)
hand-object interaction
(5)
diffusion model
(3)
pose estimation
(3)
object detection
(2)
human pose estimation
(2)
domain adaptation
(2)
generative adversarial network
(2)
deepfake detection
(2)
vision-language model
(2)
egocentric vision
(2)
action recognition
(2)
contrastive learning
(2)
attention mechanism
(2)
3d reconstruction
(2)
3d hand pose estimation
(2)
self-supervised learning
(1)
visual question answering
(1)
image generation
(1)
human analysis
(1)
Papers
HandVQA: Diagnosing and Improving Fine-Grained Spatial Reasoning about Hands in Vision-Language Models
CVPR 2026
Beyond Spatial Frequency: Pixel-wise Temporal Frequency-based Deepfake Video Detection
ICCV 2025
BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting
CVPR 2025
PoseBH: Prototypical Multi-Dataset Training Beyond Human Pose Estimation
CVPR 2025
QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating Objects
AAAI 2025
Text2Relight: Creative Portrait Relighting with Text Guidance
AAAI 2025
3D Reconstruction of Interacting Multi-Person in Clothing From a Single Image
WACV 2024
Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects
ECCV 2024
Exploiting Style Latent Flows for Generalizing Deepfake Video Detection
CVPR 2024
RMFER: Semi-Supervised Contrastive Learning for Facial Expression Recognition With Reaction Mashup Video
WACV 2024
SDDGR: Stable Diffusion-based Deep Generative Replay for Class Incremental Object Detection
CVPR 2024
Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interaction
CVPR 2024
Image-Free Domain Generalization via CLIP for 3D Hand Pose Estimation
WACV 2023
Transformer-Based Unified Recognition of Two Hands Manipulating Objects
CVPR 2023
Multi-Person 3D Pose and Shape Estimation via Inverse Kinematics and Refinement
ECCV 2022
End-to-End Detection and Pose Estimation of Two Interacting Hands
ICCV 2021
Measuring Generalisation to Unseen Viewpoints, Articulations, Shapes and Objects for 3D Hand Pose Estimation under Hand-Object Interaction
ECCV 2020
Weakly-Supervised Domain Adaptation via GAN and Mesh Model for Estimating 3D Hand Poses Interacting Objects
CVPR 2020
Pushing the Envelope for RGB-Based Dense 3D Hand Pose Estimation via Neural Rendering
CVPR 2019
Augmented Skeleton Space Transfer for Depth-Based Hand Pose Estimation
CVPR 2018
First-Person Hand Action Benchmark With RGB-D Videos and 3D Hand Pose Annotations
CVPR 2018