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mesh extraction

18 papers

Papers

BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis ICCV 2025 DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing WACV 2025 Neural Shell Texture Splatting: More Details and Fewer Primitives ICCV 2025 DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation ICLR 2024 LTM: Lightweight Textured Mesh Extraction and Refinement of Large Unbounded Scenes for Efficient Storage and Real-time Rendering CVPR 2024 Polyhedral Complex Derivation from Piecewise Trilinear Networks NeurIPS 2024 QUADify: Extracting Meshes with Pixel-level Details and Materials from Images CVPR 2024 SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering CVPR 2024 Tetrahedron Splatting for 3D Generation NeurIPS 2024 GeoUDF: Surface Reconstruction from 3D Point Clouds via Geometry-guided Distance Representation ICCV 2023 Marching-Primitives: Shape Abstraction From Signed Distance Function CVPR 2023 NeAT: Learning Neural Implicit Surfaces With Arbitrary Topologies From Multi-View Images CVPR 2023 Re-ReND: Real-Time Rendering of NeRFs across Devices ICCV 2023 Surface Extraction from Neural Unsigned Distance Fields ICCV 2023 Extracting Triangular 3D Models, Materials, and Lighting From Images CVPR 2022 HSDF: Hybrid Sign and Distance Field for Modeling Surfaces with Arbitrary Topologies NeurIPS 2022 Deep Marching Cubes: Learning Explicit Surface Representations CVPR 2018 FlashFusion: Real-time Globally Consistent Dense 3D Reconstruction using CPU Computing RSS 2018