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conftrace_

real-time rendering

103 papers

Papers

Be Everywhere - Hear Everything (BEE): Audio Scene Reconstruction by Sparse Audio-Visual Samples ICCV 2023 Distilling Neural Fields for Real-Time Articulated Shape Reconstruction CVPR 2023 DyNCA: Real-Time Dynamic Texture Synthesis Using Neural Cellular Automata CVPR 2023 Efficient View Synthesis with Neural Radiance Distribution Field ICCV 2023 LiveHand: Real-time and Photorealistic Neural Hand Rendering ICCV 2023 Multiscale Representation for Real-Time Anti-Aliasing Neural Rendering ICCV 2023 NeRFLight: Fast and Light Neural Radiance Fields Using a Shared Feature Grid CVPR 2023 PlenVDB: Memory Efficient VDB-Based Radiance Fields for Fast Training and Rendering CVPR 2023 Real-Time Neural Light Field on Mobile Devices CVPR 2023 Real-Time Neural Rasterization for Large Scenes ICCV 2023 RelightableHands: Efficient Neural Relighting of Articulated Hand Models CVPR 2023 Representing Volumetric Videos As Dynamic MLP Maps CVPR 2023 Re-ReND: Real-Time Rendering of NeRFs across Devices ICCV 2023 RL-based Stateful Neural Adaptive Sampling and Denoising for Real-Time Path Tracing NeurIPS 2023 UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene NeurIPS 2023 UV Volumes for Real-Time Rendering of Editable Free-View Human Performance CVPR 2023 Creating Interactive Crowds with Reinforcement Learning AAAI 2022 Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-Time CVPR 2022 HeadNeRF: A Real-Time NeRF-Based Parametric Head Model CVPR 2022 Baking Neural Radiance Fields for Real-Time View Synthesis ICCV 2021 Fast Training of Neural Lumigraph Representations using Meta Learning NeurIPS 2021 HDR Environment Map Estimation for Real-Time Augmented Reality CVPR 2021 Neural Geometric Level of Detail: Real-Time Rendering With Implicit 3D Shapes CVPR 2021 NeX: Real-Time View Synthesis With Neural Basis Expansion CVPR 2021 PlenOctrees for Real-Time Rendering of Neural Radiance Fields ICCV 2021