Co-occurring keywords · papers mentioning both
Papers
Be Everywhere - Hear Everything (BEE): Audio Scene Reconstruction by Sparse Audio-Visual Samples
ICCV 2023
Distilling Neural Fields for Real-Time Articulated Shape Reconstruction
CVPR 2023
DyNCA: Real-Time Dynamic Texture Synthesis Using Neural Cellular Automata
CVPR 2023
Efficient View Synthesis with Neural Radiance Distribution Field
ICCV 2023
LiveHand: Real-time and Photorealistic Neural Hand Rendering
ICCV 2023
Multiscale Representation for Real-Time Anti-Aliasing Neural Rendering
ICCV 2023
NeRFLight: Fast and Light Neural Radiance Fields Using a Shared Feature Grid
CVPR 2023
PlenVDB: Memory Efficient VDB-Based Radiance Fields for Fast Training and Rendering
CVPR 2023
Real-Time Neural Light Field on Mobile Devices
CVPR 2023
Real-Time Neural Rasterization for Large Scenes
ICCV 2023
RelightableHands: Efficient Neural Relighting of Articulated Hand Models
CVPR 2023
Representing Volumetric Videos As Dynamic MLP Maps
CVPR 2023
Re-ReND: Real-Time Rendering of NeRFs across Devices
ICCV 2023
RL-based Stateful Neural Adaptive Sampling and Denoising for Real-Time Path Tracing
NeurIPS 2023
UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene
NeurIPS 2023
UV Volumes for Real-Time Rendering of Editable Free-View Human Performance
CVPR 2023
Creating Interactive Crowds with Reinforcement Learning
AAAI 2022
Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-Time
CVPR 2022
HeadNeRF: A Real-Time NeRF-Based Parametric Head Model
CVPR 2022
Baking Neural Radiance Fields for Real-Time View Synthesis
ICCV 2021
Fast Training of Neural Lumigraph Representations using Meta Learning
NeurIPS 2021
HDR Environment Map Estimation for Real-Time Augmented Reality
CVPR 2021
Neural Geometric Level of Detail: Real-Time Rendering With Implicit 3D Shapes
CVPR 2021
NeX: Real-Time View Synthesis With Neural Basis Expansion
CVPR 2021
PlenOctrees for Real-Time Rendering of Neural Radiance Fields
ICCV 2021