Co-occurring keywords · papers mentioning both
Papers
A-PSRO: A Unified Strategy Learning Method with Advantage Metric for Normal-form Games
ICML 2025
Can LLMs Reliably Simulate Human Learner Actions? A Simulation Authoring Framework for Open-Ended Learning Environments
AAAI 2025
Continuously evolving rewards in an open-ended environment
JMLR 2025
Kinetix: Investigating the Training of General Agents through Open-Ended Physics-Based Control Tasks
ICLR 2025
OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Code
ICLR 2025
Artificial Generational Intelligence: Cultural Accumulation in Reinforcement Learning
NeurIPS 2024
Enabling Adaptive Agent Training in Open-Ended Simulators by Targeting Diversity
NeurIPS 2024
MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception
CVPR 2024
OMNI: Open-endedness via Models of human Notions of Interestingness
ICLR 2024
MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge
NeurIPS 2022
Towards Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games
NeurIPS 2021
Enhanced POET: Open-ended Reinforcement Learning through Unbounded Invention of Learning Challenges and their Solutions
ICML 2020
Hierarchical Object Representation for Open-Ended Object Category Learning and Recognition
NeurIPS 2016