Co-occurring keywords · papers mentioning both
Papers
MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures
CVPR 2023
SARAMIS: Simulation Assets for Robotic Assisted and Minimally Invasive Surgery
NeurIPS 2023
Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields
ICCV 2023
Compressible-composable NeRF via Rank-residual Decomposition
NeurIPS 2022
Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-Time
CVPR 2022
Learning Coated Adversarial Camouflages for Object Detectors
IJCAI 2022
DeRF: Decomposed Radiance Fields
CVPR 2021
EMLight: Lighting Estimation via Spherical Distribution Approximation
AAAI 2021
Learning Compositional Radiance Fields of Dynamic Human Heads
CVPR 2021
PlenOctrees for Real-Time Rendering of Neural Radiance Fields
ICCV 2021
Semi-Supervised Synthesis of High-Resolution Editable Textures for 3D Humans
CVPR 2021
Learning to Generate 3D Training Data Through Hybrid Gradient
CVPR 2020
Leveraging 2D Data to Learn Textured 3D Mesh Generation
CVPR 2020
Adversarial Attacks Beyond the Image Space
CVPR 2019
Strike (With) a Pose: Neural Networks Are Easily Fooled by Strange Poses of Familiar Objects
CVPR 2019
Learning Physical Intuition of Block Towers by Example
ICML 2016
An Approximate Shading Model for Object Relighting
CVPR 2015
Deep Convolutional Inverse Graphics Network
NeurIPS 2015