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conftrace_

scene reconstruction

257 papers

Papers

DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstruction ICCV 2025 DepR: Depth Guided Single-view Scene Reconstruction with Instance-level Diffusion ICCV 2025 DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments AAAI 2025 Diffusion-Based Extreme High-speed Scenes Reconstruction with the Complementary Vision Sensor ICCV 2025 DimensionX: Create Any 3D and 4D Scenes from a Single Image with Decoupled Video Diffusion ICCV 2025 DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal CVPR 2025 DRAWER: Digital Reconstruction and Articulation With Environment Realism CVPR 2025 Dream-to-Recon: Monocular 3D Reconstruction with Diffusion-Depth Distillation from Single Images ICCV 2025 DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input AAAI 2025 DynaMoDe-NeRF: Motion-aware Deblurring Neural Radiance Field for Dynamic Scenes CVPR 2025 EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstruction CVPR 2025 Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation CVPR 2025 Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modeling AAAI 2025 EGSRAL:An Enhanced 3D Gaussian Splatting Based Renderer with Automated Labeling for Large-Scale Driving Scene AAAI 2025 EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Device ICCV 2025 ERUPT: Efficient Rendering with Unposed Patch Transformer CVPR 2025 ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priors ICCV 2025 Faster and Better 3D Splatting via Group Training ICCV 2025 FlexDrive: Toward Trajectory Flexibility in Driving Scene Gaussian Splatting Reconstruction and Rendering CVPR 2025 Flow-NeRF: Joint Learning of Geometry, Poses, and Dense Flow within Unified Neural Representations CVPR 2025 FreeTimeGS: Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction CVPR 2025 GFlow: Recovering 4D World from Monocular Video AAAI 2025 Global-Guided Focal Neural Radiance Field for Large-Scale Scene Rendering WACV 2025 GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling WACV 2025 Hierarchy UGP: Hierarchy Unified Gaussian Primitive for Large-Scale Dynamic Scene Reconstruction ICCV 2025