Co-occurring keywords · papers mentioning both
Papers
DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstruction
ICCV 2025
DepR: Depth Guided Single-view Scene Reconstruction with Instance-level Diffusion
ICCV 2025
DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments
AAAI 2025
Diffusion-Based Extreme High-speed Scenes Reconstruction with the Complementary Vision Sensor
ICCV 2025
DimensionX: Create Any 3D and 4D Scenes from a Single Image with Decoupled Video Diffusion
ICCV 2025
DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal
CVPR 2025
DRAWER: Digital Reconstruction and Articulation With Environment Realism
CVPR 2025
Dream-to-Recon: Monocular 3D Reconstruction with Diffusion-Depth Distillation from Single Images
ICCV 2025
DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input
AAAI 2025
DynaMoDe-NeRF: Motion-aware Deblurring Neural Radiance Field for Dynamic Scenes
CVPR 2025
EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstruction
CVPR 2025
Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation
CVPR 2025
Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modeling
AAAI 2025
EGSRAL:An Enhanced 3D Gaussian Splatting Based Renderer with Automated Labeling for Large-Scale Driving Scene
AAAI 2025
EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Device
ICCV 2025
ERUPT: Efficient Rendering with Unposed Patch Transformer
CVPR 2025
ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priors
ICCV 2025
Faster and Better 3D Splatting via Group Training
ICCV 2025
FlexDrive: Toward Trajectory Flexibility in Driving Scene Gaussian Splatting Reconstruction and Rendering
CVPR 2025
Flow-NeRF: Joint Learning of Geometry, Poses, and Dense Flow within Unified Neural Representations
CVPR 2025
FreeTimeGS: Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction
CVPR 2025
GFlow: Recovering 4D World from Monocular Video
AAAI 2025
Global-Guided Focal Neural Radiance Field for Large-Scale Scene Rendering
WACV 2025
GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling
WACV 2025
Hierarchy UGP: Hierarchy Unified Gaussian Primitive for Large-Scale Dynamic Scene Reconstruction
ICCV 2025