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surface normal

114 papers

Papers

Deep Depth Completion of a Single RGB-D Image CVPR 2018 LEGO: Learning Edge With Geometry All at Once by Watching Videos CVPR 2018 Neural Inverse Rendering for General Reflectance Photometric Stereo ICML 2018 Polarimetric Dense Monocular SLAM CVPR 2018 DeMoN: Depth and Motion Network for Learning Monocular Stereo CVPR 2017 Efficient Global Point Cloud Alignment Using Bayesian Nonparametric Mixtures CVPR 2017 Polarimetric Multi-View Stereo CVPR 2017 The Geometry of First-Returning Photons for Non-Line-Of-Sight Imaging CVPR 2017 Geometry-Informed Material Recognition CVPR 2016 Globally Optimal Manhattan Frame Estimation in Real-Time CVPR 2016 Maximal Sparsity with Deep Networks? NeurIPS 2016 Reconstructing Shapes and Appearances of Thin Film Objects Using RGB Images CVPR 2016 Recovering Transparent Shape From Time-Of-Flight Distortion CVPR 2016 SURGE: Surface Regularized Geometry Estimation from a Single Image NeurIPS 2016 Ambient Occlusion via Compressive Visibility Estimation CVPR 2015 Direction Matters: Depth Estimation With a Surface Normal Classifier CVPR 2015 Discriminative Shape From Shading in Uncalibrated Illumination CVPR 2015 Exploiting High Level Scene Cues in Stereo Reconstruction ICCV 2015 Massively Parallel Multiview Stereopsis by Surface Normal Diffusion ICCV 2015 One-Day Outdoor Photometric Stereo via Skylight Estimation CVPR 2015 Photometric Refinement of Depth Maps for Multi-Albedo Objects CVPR 2015 Photometric Stereo With Near Point Lighting: A Solution by Mesh Deformation CVPR 2015 Photometric Stereo With Small Angular Variations ICCV 2015 Polarized 3D: High-Quality Depth Sensing With Polarization Cues ICCV 2015 Shape and Light Directions From Shading and Polarization CVPR 2015