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computer graphics

74 papers

CG

Papers

3D Superquadric Splatting WACV 2026 Learning to Generate Highly Dynamic Videos using Synthetic Motion Data CVPR 2026 R4-CGQA: Retrieval-based Vision Language Models for Computer Graphics Image Quality Assessment CVPR 2026 SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregation WACV 2026 Achieving Lightweight Super-Resolution for Real-Time Computer Graphics AAAI 2025 ColabSfM: Collaborative Structure-from-Motion by Point Cloud Registration CVPR 2025 FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering CVPR 2025 kgMBQA: Quality Knowledge Graph-driven Multimodal Blind Image Assessment IJCAI 2025 LookingGlass: Generative Anamorphoses via Laplacian Pyramid Warping CVPR 2025 Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives ICCV 2025 Quaffure: Real-Time Quasi-Static Neural Hair Simulation CVPR 2025 RNG: Relightable Neural Gaussians CVPR 2025 Separating Direct and Global Components from Novel Viewpoints WACV 2025 SKDream: Controllable Multi-view and 3D Generation with Arbitrary Skeletons CVPR 2025 Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering CVPR 2025 SpotActor: Training-Free Layout-Controlled Consistent Image Generation AAAI 2025 StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting ICCV 2025 SVGBuilder: Component-Based Colored SVG Generation with Text-Guided Autoregressive Transformers AAAI 2025 SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing ICCV 2025 SyncViolinist: Music-Oriented Violin Motion Generation Based on Bowing and Fingering WACV 2025 Synthetic Video Enhances Physical Fidelity in Video Synthesis ICCV 2025 SynthLight: Portrait Relighting with Diffusion Model by Learning to Re-render Synthetic Faces CVPR 2025 Towards Realistic Example-based Modeling via 3D Gaussian Stitching CVPR 2025 UrbanCAD: Towards Highly Controllable and Photorealistic 3D Vehicles for Urban Scene Simulation CVPR 2025 As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors CVPR 2024