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gaussian splatting

539 papers

GS

Papers

IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera CVPR 2025 InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models ICCV 2025 InsideOut: Integrated RGB-Radiative Gaussian Splatting for Comprehensive 3D Object Representation ICCV 2025 InstanceGaussian: Appearance-Semantic Joint Gaussian Representation for 3D Instance-Level Perception CVPR 2025 Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects CVPR 2025 Instant GaussianImage: A Generalizable and Self-Adaptive Image Representation via 2D Gaussian Splatting ICCV 2025 Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting CVPR 2025 InstantSplamp: Fast and Generalizable Stenography Framework for Generative Gaussian Splatting ICLR 2025 Inter3D: A Benchmark and Strong Baseline for Human-Interactive 3D Object Reconstruction IJCAI 2025 IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing CVPR 2025 K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple Buffers IJCAI 2025 Large Images Are Gaussians: High-Quality Large Image Representation with Levels of 2D Gaussian Splatting AAAI 2025 LeanGaussian: Breaking Pixel or Point Cloud Correspondence in Modeling 3D Gaussians CVPR 2025 Learnable Infinite Taylor Gaussian for Dynamic View Rendering CVPR 2025 LHM: Large Animatable Human Reconstruction Model for Single Image to 3D in Seconds ICCV 2025 LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation CVPR 2025 Lifting by Gaussians: A Simple Fast and Flexible Method for 3D Instance Segmentation WACV 2025 LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling ICCV 2025 Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats ICCV 2025 LUCAS: Layered Universal Codec Avatars CVPR 2025 LUDVIG: Learning-Free Uplifting of 2D Visual Features to Gaussian Splatting Scenes ICCV 2025 LumiGauss: Relightable Gaussian Splatting in the Wild WACV 2025 Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment CVPR 2025 MAC-Ego3D: Multi-Agent Gaussian Consensus for Real-Time Collaborative Ego-Motion and Photorealistic 3D Reconstruction CVPR 2025 MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting ICCV 2025