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gaussian splatting

539 papers

GS

Papers

Tavatar: Topology-Aware Gaussian Attribute Derivation for Animatable Human Avatars CVPR 2026 TGSFormer: Scalable Temporal Gaussian Splatting for Embodied Semantic Scene Completion CVPR 2026 The Structure-Equivalent Prior: Unifying Temporal Dynamics and 3D Evolution in 4D Latent Space AAAI 2026 Through the Water: Refractive Gaussian Splatting for Water Surface Scenes AAAI 2026 Tracking by Predicting 3-D Gaussians Over Time CVPR 2026 Tracking-Guided 4D Generation: Foundation-Tracker Motion Priors for 3D Model Animation CVPR 2026 Training-free Multi-view 4D Human Motion Reconstruction Virtual Reality System WACV 2026 tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstruction CVPR 2026 TWINGS: Thin Plate Splines Warp-aligned Initialization for Sparse-View Gaussian Splatting CVPR 2026 UAV4D: Dynamic Neural Rendering of Human-Centric UAV Imagery Using Gaussian Splatting AAAI 2026 UniC-Lift: Unified 3D Instance Segmentation via Contrastive Learning AAAI 2026 UniMGS: Unifying Mesh and 3D Gaussian Splatting with Single-Pass Rasterization and Proxy-Based Deformation AAAI 2026 V2XScene: Multi-View Consistent 3D Scene Simulation for Collaborative Perception WACV 2026 VDFE: Difference-Aware 3D Scene Editing with Non-Intrusive Video Diffusion Priors for Multi-View Consistency and Efficiency CVPR 2026 VGGS: VGGT-guided Gaussian Splatting for Efficient and Faithful Sparse-View Surface Reconstruction AAAI 2026 Vision-Only Gaussian Splatting for Collaborative Semantic Occupancy Prediction AAAI 2026 Z-Order Transformer for Feed-Forward Gaussian Splatting CVPR 2026 2D Gaussian Splatting-based Sparse-view Transparent Object Depth Reconstruction via Physics Simulation for Scene Update ICCV 2025 2D Gaussian Splatting for Outdoor Scene Decomposition and Relighting IJCAI 2025 3D²-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modeling AAAI 2025 3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes CVPR 2025 3D Gaussian Inpainting with Depth-Guided Cross-View Consistency CVPR 2025 3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt ICCV 2025 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting CVPR 2025 3D-HGS: 3D Half-Gaussian Splatting CVPR 2025