Co-occurring keywords · papers mentioning both
Papers
MAGICIAN: Efficient Long-Term Planning with Imagined Gaussians for Active Mapping
CVPR 2026
Voxify3D: Pixel Art Meets Volumetric Rendering
CVPR 2026
6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering
ICLR 2025
EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis
ICCV 2025
FluoNeRF: Fluorescent Novel-View Synthesis under Novel Light Source Colors
WACV 2025
QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization
ICCV 2025
Radiant Foam: Real-Time Differentiable Ray Tracing
ICCV 2025
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis
WACV 2025
Relative Illumination Fields: Learning Medium and Light Independent Underwater Scenes
ICCV 2025
Top2Pano: Learning to Generate Indoor Panoramas from Top-Down View
ICCV 2025
ViiNeuS: Volumetric Initialization for Implicit Neural Surface Reconstruction of Urban Scenes with Limited Image Overlap
CVPR 2025
Volumetrically Consistent 3D Gaussian Rasterization
CVPR 2025
Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes
CVPR 2025
Artist-Friendly Relightable and Animatable Neural Heads
CVPR 2024
CityDreamer: Compositional Generative Model of Unbounded 3D Cities
CVPR 2024
Holo-Relighting: Controllable Volumetric Portrait Relighting from a Single Image
CVPR 2024
HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces
CVPR 2024
Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis
NeurIPS 2024
MonoNPHM: Dynamic Head Reconstruction from Monocular Videos
CVPR 2024
NECA: Neural Customizable Human Avatar
CVPR 2024
Novel View Synthesis with View-Dependent Effects from a Single Image
CVPR 2024
Objects as Volumes: A Stochastic Geometry View of Opaque Solids
CVPR 2024
R$^2$-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction
NeurIPS 2024
SpikeNeRF: Learning Neural Radiance Fields from Continuous Spike Stream
CVPR 2024
SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering
CVPR 2024