Co-occurring keywords · papers mentioning both
Papers
Reconstructing Realistic and Relightable Eyes
WACV 2026
RenderFlow: Single-Step Neural Rendering via Flow Matching
CVPR 2026
RTGaze: Real-Time 3D-Aware Gaze Redirection from a Single Image
AAAI 2026
SimScale: Learning to Drive via Real-World Simulation at Scale
CVPR 2026
Space-Time Forecasting of Dynamic Scenes with Motion-aware Gaussian Grouping
CVPR 2026
SparseOIT: Improving Order-Independent Transparency 3DGS via Active Set Method
CVPR 2026
SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregation
WACV 2026
Spec-Gloss Surfels and Normal-Diffuse Priors for Relightable Glossy Objects
WACV 2026
Speeding Up the Learning of 3D Gaussians with Much Shorter Gaussian Lists
CVPR 2026
Splat-Based Metal Artifact Reduction in Cone-Beam CT via Compact Attenuation Modeling
CVPR 2026
StreamSTGS: Streaming Spatial and Temporal Gaussian Grids for Real-Time Free-Viewpoint Video
AAAI 2026
Style4D-Bench: A Benchmark Suite for 4D Stylization
AAAI 2026
UAVLight: A Benchmark for Illumination-Robust 3D Reconstruction in Unmanned Aerial Vehicle (UAV) Scenes
CVPR 2026
UV-RGS: Relightable 3D Gaussian Splatting from Unposed Views Under Varied Illuminations
AAAI 2026
VGGTFace: Topologically Consistent Facial Geometry Reconstruction in the Wild
AAAI 2026
WarpRF: Multi-View Consistency for Training-Free Uncertainty Quantification and Applications in Radiance Fields
WACV 2026
Write Where It Matters: Policy-Guided Watermarks for 3D Gaussian Splatting
CVPR 2026
2D Gaussian Splatting-based Sparse-view Transparent Object Depth Reconstruction via Physics Simulation for Scene Update
ICCV 2025
3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
CVPR 2025
3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement
CVPR 2025
3D-HGS: 3D Half-Gaussian Splatting
CVPR 2025
3D Student Splatting and Scooping
CVPR 2025
4DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Video
CVPR 2025
A3GS: Arbitrary Artistic Style into Arbitrary 3D Gaussian Splatting
ICCV 2025
AccidentalGS: 3D Gaussian Splatting from Accidental Camera Motion
ICCV 2025