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procedural generation

86 papers

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Papers

Infinite Photorealistic Worlds Using Procedural Generation CVPR 2023 Learning Achievement Structure for Structured Exploration in Domains with Sparse Reward ICLR 2023 Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning NeurIPS 2023 PanoGen: Text-Conditioned Panoramic Environment Generation for Vision-and-Language Navigation NeurIPS 2023 Phone2Proc: Bringing Robust Robots Into Our Chaotic World CVPR 2023 SMACv2: An Improved Benchmark for Cooperative Multi-Agent Reinforcement Learning NeurIPS 2023 Artificial Intelligence Approaches to Build Ticket to Ride Maps AAAI 2022 Avalon: A Benchmark for RL Generalization Using Procedurally Generated Worlds NeurIPS 2022 Craft an Iron Sword: Dynamically Generating Interactive Game Characters by Prompting Large Language Models Tuned on Code NAACL 2022 iPLAN: Interactive and Procedural Layout Planning CVPR 2022 Procedural Image Programs for Representation Learning NeurIPS 2022 🏘️ ProcTHOR: Large-Scale Embodied AI Using Procedural Generation NeurIPS 2022 Programmatic Modeling and Generation of Real-Time Strategic Soccer Environments for Reinforcement Learning AAAI 2022 RLSS: A Deep Reinforcement Learning Algorithm for Sequential Scene Generation WACV 2022 Situated Dialogue Learning through Procedural Environment Generation ACL 2022 Adaptive Procedural Task Generation for Hard-Exploration Problems ICLR 2021 Automatic Story Generation: Challenges and Attempts NAACL 2021 Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network AAAI 2021 Interpretable Actions: Controlling Experts with Understandable Commands AAAI 2021 Learning with AMIGo: Adversarially Motivated Intrinsic Goals ICLR 2021 NovelD: A Simple yet Effective Exploration Criterion NeurIPS 2021 On the Importance of Environments in Human-Robot Coordination RSS 2021 PHASE: PHysically-grounded Abstract Social Events for Machine Social Perception AAAI 2021 Prioritized Level Replay ICML 2021 Rank the Episodes: A Simple Approach for Exploration in Procedurally-Generated Environments ICLR 2021