Co-occurring keywords · papers mentioning both
Papers
Satisficing Regret Minimization in Bandits
ICLR 2025
A Doubly Robust Approach to Sparse Reinforcement Learning
AISTATS 2024
Adversarial Environment Design via Regret-Guided Diffusion Models
NeurIPS 2024
A representation-learning game for classes of prediction tasks
ICLR 2024
A Simple and Optimal Approach for Universal Online Learning with Gradient Variations
NeurIPS 2024
Autoregressive Bandits
AISTATS 2024
Beating Adversarial Low-Rank MDPs with Unknown Transition and Bandit Feedback
NeurIPS 2024
Beyond Primal-Dual Methods in Bandits with Stochastic and Adversarial Constraints
NeurIPS 2024
Beyond Worst-case Attacks: Robust RL with Adaptive Defense via Non-dominated Policies
ICLR 2024
Communication-Efficient Collaborative Regret Minimization in Multi-Armed Bandits
AAAI 2024
Confounded Budgeted Causal Bandits
CLeaR 2024
Convergence of No-Swap-Regret Dynamics in Self-Play
NeurIPS 2024
Directional Optimism for Safe Linear Bandits
AISTATS 2024
Dynamic Budget Throttling in Repeated Second-Price Auctions
AAAI 2024
Efficient Φ-Regret Minimization with Low-Degree Swap Deviations in Extensive-Form Games
NeurIPS 2024
Efficient Learning in Polyhedral Games via Best-Response Oracles
AAAI 2024
Eluder-based Regret for Stochastic Contextual MDPs
ICML 2024
Extensive-Form Game Solving via Blackwell Approachability on Treeplexes
NeurIPS 2024
Improving Environment Novelty Quantification for Effective Unsupervised Environment Design
NeurIPS 2024
Learning in Markov Games with Adaptive Adversaries: Policy Regret, Fundamental Barriers, and Efficient Algorithms
NeurIPS 2024
Learning Not to Regret
AAAI 2024
Low-Rank Bandits via Tight Two-to-Infinity Singular Subspace Recovery
ICML 2024
Meta Learning in Bandits within shared affine Subspaces
AISTATS 2024
Multi-Agent Imitation Learning: Value is Easy, Regret is Hard
NeurIPS 2024
Mutli-Armed Bandits with Network Interference
NeurIPS 2024