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game theory
852 papers
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Also known as
GT
Co-occurring keywords
multi-agent system
(1743)
nash equilibrium
(396)
mechanism design
(340)
zero-sum game
(190)
online learning
(1770)
extensive-form game
(86)
regret bound
(1918)
reinforcement learning
(4122)
multi-agent reinforcement learning
(534)
adversarial learning
(1592)
Papers
TG-VQA: Ternary Game of Video Question Answering
IJCAI 2023
Strategic Classification under Unknown Personalized Manipulation
NIPS 2023
Towards Characterizing the First-order Query Complexity of Learning (Approximate) Nash Equilibria in Zero-sum Matrix Games
NIPS 2023
Learning and Collusion in Multi-unit Auctions
NIPS 2023
Schelling Games with Continuous Types
IJCAI 2023
A Unifying Framework to the Analysis of Interaction Methods using Synergy Functions
ICML 2023
Team Belief DAG: Generalizing the Sequence Form to Team Games for Fast Computation of Correlated Team Max-Min Equilibria via Regret Minimization
ICML 2023
Invariance in Policy Optimisation and Partial Identifiability in Reward Learning
ICML 2023
Reachability Games Modulo Theories with a Bounded Safety Player
AAAI 2023
How Bad is Top-$K$ Recommendation under Competing Content Creators?
ICML 2023
Sequential Strategic Screening
ICML 2023
First-Order Algorithms for Nonlinear Generalized Nash Equilibrium Problems
JMLR 2023
Cooperation or Competition: Avoiding Player Domination for Multi-Target Robustness via Adaptive Budgets
CVPR 2023
Patch-Mix Transformer for Unsupervised Domain Adaptation: A Game Perspective
CVPR 2023
A Game-Theoretic Framework for Managing Risk in Multi-Agent Systems
ICML 2023
On the Limitations of the Elo, Real-World Games are Transitive, not Additive
AISTATS 2023
Markov Decision Processes with Time-Varying Geometric Discounting
AAAI 2023
Tight Inapproximability for Graphical Games
AAAI 2023
Higher-Order Uncoupled Dynamics Do Not Lead to Nash Equilibrium - Except When They Do
NIPS 2023
Team-PSRO for Learning Approximate TMECor in Large Team Games via Cooperative Reinforcement Learning
NIPS 2023
Guarantees for Self-Play in Multiplayer Games via Polymatrix Decomposability
NIPS 2023
The Best of Both Worlds in Network Population Games: Reaching Consensus and Convergence to Equilibrium
NIPS 2023
Rethinking Safe Control in the Presence of Self-Seeking Humans
AAAI 2023
Enabling First-Order Gradient-Based Learning for Equilibrium Computation in Markets
ICML 2023
Computing Optimal Equilibria and Mechanisms via Learning in Zero-Sum Extensive-Form Games
NIPS 2023
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