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conftrace_

inverse rendering

138 papers

IR

Papers

ICTPolarReal: A Polarized Reflection and Material Dataset of Real World Objects CVPR 2026 IR-HGP: Physically-Aware Gaussian Inverse Rendering for High-Illumination Scenes via Generative Priors CVPR 2026 LumiMotion: Improving Gaussian Relighting with Scene Dynamics CVPR 2026 MVInverse: Feed-forward Multiview Inverse Rendering in Seconds CVPR 2026 OLATverse: A Large-scale Real-world Object Dataset with Precise Lighting Control CVPR 2026 Olbedo: An Albedo and Shading Aerial Dataset for Large-Scale Outdoor Environments CVPR 2026 PhyGaP: Physically-Grounded Gaussians with Polarization Cues CVPR 2026 RenderFlow: Single-Step Neural Rendering via Flow Matching CVPR 2026 SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Rendering CVPR 2026 Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Prediction CVPR 2026 TokenLight: Precise Lighting Control in Images using Attribute Tokens CVPR 2026 UV-RGS: Relightable 3D Gaussian Splatting from Unposed Views Under Varied Illuminations AAAI 2026 VENI: Variational Encoder for Natural Illumination CVPR 2026 V-RGBX: Video Editing with Accurate Controls over Intrinsic Properties CVPR 2026 WildCap: Facial Albedo Capture in the Wild via Hybrid Inverse Rendering CVPR 2026 2D Gaussian Splatting for Outdoor Scene Decomposition and Relighting IJCAI 2025 A Real-world Display Inverse Rendering Dataset ICCV 2025 Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenes CVPR 2025 Differentiable Inverse Rendering with Interpretable Basis BRDFs CVPR 2025 Diffusion Renderer: Neural Inverse and Forward Rendering with Video Diffusion Models CVPR 2025 Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset CVPR 2025 DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Rendering ICCV 2025 Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects CVPR 2025 FlexDrive: Toward Trajectory Flexibility in Driving Scene Gaussian Splatting Reconstruction and Rendering CVPR 2025 Gaussian Splatting with Discretized SDF for Relightable Assets ICCV 2025