Co-occurring keywords · papers mentioning both
Papers
ICTPolarReal: A Polarized Reflection and Material Dataset of Real World Objects
CVPR 2026
IR-HGP: Physically-Aware Gaussian Inverse Rendering for High-Illumination Scenes via Generative Priors
CVPR 2026
LumiMotion: Improving Gaussian Relighting with Scene Dynamics
CVPR 2026
MVInverse: Feed-forward Multiview Inverse Rendering in Seconds
CVPR 2026
OLATverse: A Large-scale Real-world Object Dataset with Precise Lighting Control
CVPR 2026
Olbedo: An Albedo and Shading Aerial Dataset for Large-Scale Outdoor Environments
CVPR 2026
PhyGaP: Physically-Grounded Gaussians with Polarization Cues
CVPR 2026
RenderFlow: Single-Step Neural Rendering via Flow Matching
CVPR 2026
SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Rendering
CVPR 2026
Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Prediction
CVPR 2026
TokenLight: Precise Lighting Control in Images using Attribute Tokens
CVPR 2026
UV-RGS: Relightable 3D Gaussian Splatting from Unposed Views Under Varied Illuminations
AAAI 2026
VENI: Variational Encoder for Natural Illumination
CVPR 2026
V-RGBX: Video Editing with Accurate Controls over Intrinsic Properties
CVPR 2026
WildCap: Facial Albedo Capture in the Wild via Hybrid Inverse Rendering
CVPR 2026
2D Gaussian Splatting for Outdoor Scene Decomposition and Relighting
IJCAI 2025
A Real-world Display Inverse Rendering Dataset
ICCV 2025
Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenes
CVPR 2025
Differentiable Inverse Rendering with Interpretable Basis BRDFs
CVPR 2025
Diffusion Renderer: Neural Inverse and Forward Rendering with Video Diffusion Models
CVPR 2025
Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset
CVPR 2025
DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Rendering
ICCV 2025
Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects
CVPR 2025
FlexDrive: Toward Trajectory Flexibility in Driving Scene Gaussian Splatting Reconstruction and Rendering
CVPR 2025
Gaussian Splatting with Discretized SDF for Relightable Assets
ICCV 2025