Co-occurring keywords · papers mentioning both
Papers
DeFB: Decomposed Feature Learning for Real-Time Multi-Person Eyeblink Detection in Untrimmed In-the-Wild Videos
AAAI 2026
SAT-HMR: Real-Time Multi-Person 3D Mesh Estimation via Scale-Adaptive Tokens
CVPR 2025
AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation
CVPR 2024
Crowd3D: Towards Hundreds of People Reconstruction From a Single Image
CVPR 2023
Real-Time Multi-Person Eyeblink Detection in the Wild for Untrimmed Video
CVPR 2023
End-to-End Human-Gaze-Target Detection With Transformers
CVPR 2022
GazeOnce: Real-Time Multi-Person Gaze Estimation
CVPR 2022
Occluded Human Mesh Recovery
CVPR 2022
Body Meshes as Points
CVPR 2021
Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networks
CVPR 2021
Monocular, One-Stage, Regression of Multiple 3D People
ICCV 2021
MultiSports: A Multi-Person Video Dataset of Spatio-Temporally Localized Sports Actions
ICCV 2021
Combining Detection and Tracking for Human Pose Estimation in Videos
CVPR 2020
Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimation
CVPR 2020
PandaNet: Anchor-Based Single-Shot Multi-Person 3D Pose Estimation
CVPR 2020
Efficient Online Multi-Person 2D Pose Tracking With Recurrent Spatio-Temporal Affinity Fields
CVPR 2019
Monocular 3D Pose and Shape Estimation of Multiple People in Natural Scenes - The Importance of Multiple Scene Constraints
CVPR 2018
Joint Multi-Person Pose Estimation and Semantic Part Segmentation
CVPR 2017
LCR-Net: Localization-Classification-Regression for Human Pose
CVPR 2017
Realtime Multi-Person 2D Pose Estimation Using Part Affinity Fields
CVPR 2017
Social Scene Understanding: End-To-End Multi-Person Action Localization and Collective Activity Recognition
CVPR 2017
Learning People Detectors for Tracking in Crowded Scenes
ICCV 2013