Co-occurring keywords · papers mentioning both
Papers
ParTY: Part-Guidance for Expressive Text-to-Motion Synthesis
CVPR 2026
RigMo: Unifying Rig and Motion Learning for Generative Animation
CVPR 2026
SOSControl: Enhancing Human Motion Generation Through Saliency-Aware Symbolic Orientation and Timing Control
AAAI 2026
SPARD: Single-step Inference with Adaptive Sampling in Residual Diffusion for Human Motion Prediction
AAAI 2026
Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation
CVPR 2026
Towards Closed-Loop Embodied Empathy Evolution: Probing LLM-Centric Lifelong Empathic Motion Generation in Unseen Scenarios
AAAI 2026
Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robots
CVPR 2026
Towards Storytelling Animations: Joint Synthesis of Human and Camera Motions
CVPR 2026
U-Mind: A Unified Framework for Real-Time Multimodal Interaction with Audiovisual Generation
CVPR 2026
UniMo: Unified Motion Generation and Understanding with Chain of Thought
AAAI 2026
ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Body
CVPR 2026
ViHOI: Human-Object Interaction Synthesis with Visual Priors
CVPR 2026
Walk Before You Dance: High-fidelity and Editable Dance Synthesis via Generative Masked Motion Prior
AAAI 2026
X-MoGen: Unified Motion Generation Across Humans and Animals
AAAI 2026
Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videos
ICLR 2025
Align Your Rhythm: Generating Highly Aligned Dance Poses with Gating-Enhanced Rhythm-Aware Feature Representation
ICCV 2025
AnyMoLe: Any Character Motion In-betweening Leveraging Video Diffusion Models
CVPR 2025
A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions
ICCV 2025
AToM: Aligning Text-to-Motion Model at Event-Level with GPT-4Vision Reward
CVPR 2025
A Unified Framework for Motion Reasoning and Generation in Human Interaction
ICCV 2025
Autonomous LLM-Enhanced Adversarial Attack for Text-to-Motion
AAAI 2025
Auto-Regressive Diffusion for Generating 3D Human-Object Interactions
AAAI 2025
AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animation
ICLR 2025
BIGE : Biomechanics-informed GenAI for Exercise Science
L4DC 2025
BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects
CVPR 2025