Co-occurring keywords · papers mentioning both
Papers
DCM Bandits: Learning to Rank with Multiple Clicks
ICML 2016
Double Thompson Sampling for Dueling Bandits
NeurIPS 2016
Fairness in Learning: Classic and Contextual Bandits
NeurIPS 2016
Gains and Losses are Fundamentally Different in Regret Minimization: The Sparse Case
JMLR 2016
Gaussian Process Bandit Optimisation with Multi-fidelity Evaluations
NeurIPS 2016
Importance Weighting Without Importance Weights: An Efficient Algorithm for Combinatorial Semi-Bandits
JMLR 2016
Improved Learning Complexity in Combinatorial Pure Exploration Bandits
AISTATS 2016
Kernel Estimation and Model Combination in A Bandit Problem with Covariates
JMLR 2016
Machine Learning in an Auction Environment
JMLR 2016
Maximin Action Identification: A New Bandit Framework for Games
COLT 2016
Multi-armed Bandits: Competing with Optimal Sequences
NeurIPS 2016
Multi-Player Bandits – a Musical Chairs Approach
ICML 2016
Multiple-Play Bandits in the Position-Based Model
NeurIPS 2016
Non-stochastic Best Arm Identification and Hyperparameter Optimization
AISTATS 2016
On Explore-Then-Commit strategies
NeurIPS 2016
Online Learning with Feedback Graphs Without the Graphs
ICML 2016
On the Complexity of Best-Arm Identification in Multi-Armed Bandit Models
JMLR 2016
Open Problem: Best Arm Identification: Almost Instance-Wise Optimality and the Gap Entropy Conjecture
COLT 2016
Optimal Best Arm Identification with Fixed Confidence
COLT 2016
Optimistic Gittins Indices
NeurIPS 2016
PAC Lower Bounds and Efficient Algorithms for The Max K-Armed Bandit Problem
ICML 2016
Pricing a Low-regret Seller
ICML 2016
Pure Exploration of Multi-armed Bandit Under Matroid Constraints
COLT 2016
Refined Lower Bounds for Adversarial Bandits
NeurIPS 2016
Regret Analysis of the Finite-Horizon Gittins Index Strategy for Multi-Armed Bandits
COLT 2016