Co-occurring keywords · papers mentioning both
Papers
ArchitectHead: Continuous Level of Detail Control for 3D Gaussian Head Avatars
WACV 2026
FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splatting
CVPR 2026
Learning Differentiable Hierarchies in 3D Gaussian Splatting
CVPR 2026
Neural Geometry Image-Based Representations with Optimal Transport (OT)
WACV 2026
CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction
ICCV 2025
Large Images Are Gaussians: High-Quality Large Image Representation with Levels of 2D Gaussian Splatting
AAAI 2025
LOD-GS: Achieving Levels of Detail using Scalable Gaussian Soup
CVPR 2025
Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
CVPR 2025
VertexRegen: Mesh Generation with Continuous Level of Detail
ICCV 2025
BANF: Band-Limited Neural Fields for Levels of Detail Reconstruction
CVPR 2024
UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene
NeurIPS 2023
Neural Geometric Level of Detail: Real-Time Rendering With Implicit 3D Shapes
CVPR 2021