2021
CVPR
CVPR 2021
A Sliced Wasserstein Loss for Neural Texture Synthesis
Abstract
We address the problem of computing a textural loss based on the statistics extracted from the feature activations of a convolutional neural network optimized for object recognition (e.g. VGG-19). The underlying mathematical problem is the measure of the distance between two distributions in feature space. The Gram-matrix loss is the ubiquitous approximation for this problem but it is subject to several shortcomings. Our goal is to promote the Sliced Wasserstein Distance as a replacement for it. It is theoretically proven, practical, simple to implement, and achieves results that are visually superior for texture synthesis by optimization or training generative neural networks.
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Interdisciplinary Bridge
- Artificial Intelligence and Computer Vision
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Trend Setter
- Generative Art
Authors
Topics
Machine Learning > Optimization & Theory > Optimization
Deep Learning > Models > Generative Models
Computer Vision > Generation > Generative Art
Computer Vision > Generation > Image Generation
Deep Learning > Optimization & Theory > Optimization
Deep Learning > Optimization & Theory > Loss Functions