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2020 IJCAI IJCAI 2020

The Computational Complexity of Angry Birds (Extended Abstract)

In this paper we present several proofs for the computational complexity of the physics-based video game Angry Birds. We are able to demonstrate that solving levels for different versions of Angry Birds is either NP-hard, PSPACE-hard, PSPACE-complete or EXPTIME-hard, depending on the maximum number of birds available and whether the game engine is deterministic or stochastic. We believe that this is the first time that a single-player video game has been proven EXPTIME-hard.

🌉 Interdisciplinary Bridge - Artificial Intelligence and Computer Science
🐣 Hot Topic Early Bird - game ai

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