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2019 AAAI AAAI 2019

A Monte Carlo Tree Search Player for Birds of a Feather Solitaire

Abstract Artificial intelligence in games serves as an excellent platform for facilitating collaborative research with undergraduates. This paper explores several aspects of a research challenge proposed for a newly-developed variant of a solitaire game. We present multiple classes of game states that can be identified as solvable or unsolvable. We present a heuristic for quickly finding goal states in a game state search tree. Finally, we introduce a Monte Carlo Tree Search-based player for the solitaire variant that can win almost any solvable starting deal efficiently.

🚀 Conference Pioneer - AAAI 2019
🌉 Interdisciplinary Bridge - Artificial Intelligence and Reinforcement Learning
🐣 Hot Topic Early Bird - game ai

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