2019
AAAI
AAAI 2019
A Monte Carlo Tree Search Player for Birds of a Feather Solitaire
Abstract
Abstract Artificial intelligence in games serves as an excellent platform for facilitating collaborative research with undergraduates. This paper explores several aspects of a research challenge proposed for a newly-developed variant of a solitaire game. We present multiple classes of game states that can be identified as solvable or unsolvable. We present a heuristic for quickly finding goal states in a game state search tree. Finally, we introduce a Monte Carlo Tree Search-based player for the solitaire variant that can win almost any solvable starting deal efficiently.
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Conference Pioneer
- AAAI 2019
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Interdisciplinary Bridge
- Artificial Intelligence and Reinforcement Learning
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Hot Topic Early Bird
- game ai