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2021 AAAI AAAI 2021

A Highly-Parameterized Ensemble to Play Gin Rummy

Abstract This paper describes the design and training of a computer Gin Rummy player. The system includes three main components to make decisions about drawing cards, discarding, and ending the game, with numerous parameters controlling behavior. In particular, an ensemble approach is explored in the discard decision. Finally, three sets of parameter tuning and performance experiments are analyzed.

🌉 Interdisciplinary Bridge - Artificial Intelligence and Reinforcement Learning

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