Papers
Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal
Yuxin Wang, Qianyi Wu, Guofeng Zhang et al.
DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting
Shijie Zhou, Zhiwen Fan, Dejia Xu et al.
TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splatting
Jiahe Li, Jiawei Zhang, Xiao Bai et al.
DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstruction
Rui Wang, Quentin Lohmeyer, Mirko Meboldt et al.
Identity-aware Language Gaussian Splatting for Open-vocabulary 3D Semantic Segmentation
SungMin Jang, Wonjun Kim
FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction
Jiale Xu, Shenghua Gao, Ying Shan
AG2aussian: Anchor-Graph Structured Gaussian Splatting for Instance-Level 3D Scene Understanding and Editing
Zhaonan Wang, Manyi Li, Changhe Tu
FastScene: Text-Driven Fast Indoor 3D Scene Generation via Panoramic Gaussian Splatting
Yikun Ma, Dandan Zhan, Zhi Jin
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
Xi Liu, Chaoyi Zhou, Siyu Huang
FruitNinja: 3D Object Interior Texture Generation with Gaussian Splatting
Fangyu Wu, Yuhao Chen
3D-HGS: 3D Half-Gaussian Splatting
Haolin Li, Jinyang Liu, Mario Sznaier et al.
PhysSplat: Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting
Haoyu Zhao, Hao Wang, Xingyue Zhao et al.
MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting
Shaojie Ma, Yawei Luo, Wei Yang et al.
GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstruction
Yuhan Xie, Yixi Cai, Yinqiang Zhang et al.
3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting
Ziyang Yan, Yihua Shao, Minwen Liao et al.
GSV3D: Gaussian Splatting-based Geometric Distillation with Stable Video Diffusion for Single-Image 3D Object Generation
Ye Tao, Jiawei Zhang, Yahao Shi et al.
Physically Embodied Gaussian Splatting: A Visually Learnt and Physically Grounded 3D Representation for Robotics
Jad Abou-Chakra, Krishan Rana, Feras Dayoub et al.
Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers
Zi-Xin Zou, Zhipeng Yu, Yuan-Chen Guo et al.
Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting
Hanxi Liu, Yifang Men, Zhouhui Lian
SurgTPGS: Semantic 3D Surgical Scene Understanding with Text Promptable Gaussian Splatting
Yiming Huang, Long Bai, Beilei Cui et al.
Hierarchical Gaussian Mixture Model Splatting for Efficient and Part Controllable 3D Generation
Qitong Yang, Mingtao Feng, Zijie Wu et al.
GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
Yangming Zhang, Wenqi Jia, Wei Niu et al.
Event-3DGS: Event-based 3D Reconstruction Using 3D Gaussian Splatting
Haiqian Han, Jianing Li, Henglu Wei et al.
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
Zhiyin Qian, Shaofei Wang, Marko Mihajlovic et al.
3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei et al.