Papers
399 papers found
EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting
Xiaobao Wei, Qingpo Wuwu, Zhongyu Zhao et al.
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction
Yuanhao Cai, He Zhang, Kai Zhang et al.
Liberated-GS: 3D Gaussian Splatting Independent from SfM Point Clouds
Weihong Pan, Xiaoyu Zhang, Hongjia Zhai et al.
Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis
Chen Zhao, Xuan Wang, Tong Zhang et al.
Tune-Your-Style: Intensity-tunable 3D Style Transfer with Gaussian Splatting
Yian Zhao, Rushi Ye, Ruochong Zheng et al.
RadarSplat: Radar Gaussian Splatting for High-Fidelity Data Synthesis and 3D Reconstruction of Autonomous Driving Scenes
Pou-Chun Kung, Skanda Harisha, Ram Vasudevan et al.
InsideOut: Integrated RGB-Radiative Gaussian Splatting for Comprehensive 3D Object Representation
Jungmin Lee, Seonghyuk Hong, Juyong Lee et al.
Splat-LOAM: Gaussian Splatting LiDAR Odometry and Mapping
Emanuele Giacomini, Luca Di Giammarino, Lorenzo De Rebotti et al.
Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives
Ziyu Zhang, Binbin Huang, Hanqing Jiang et al.
SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting
Zihui Gao, Jia-Wang Bian, Guosheng Lin et al.
AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Driving
Jiawei Xu, Kai Deng, Zexin Fan et al.
PhysSplat: Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting
Haoyu Zhao, Hao Wang, Xingyue Zhao et al.
7DGS: Unified Spatial-Temporal-Angular Gaussian Splatting
Zhongpai Gao, Benjamin Planche, Meng Zheng et al.
Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstruction
Zhensheng Yuan, Haozhi Huang, Zhen Xiong et al.
GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splatting
Xiaobao Wei, Peng Chen, Guangyu Li et al.
STD-GS: Exploring Frame-Event Interaction for SpatioTemporal-Disentangled Gaussian Splatting to Reconstruct High-Dynamic Scene
Hanyu Zhou, Haonan Wang, Haoyue Liu et al.
MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting
Shaojie Ma, Yawei Luo, Wei Yang et al.
DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstruction
Rui Wang, Quentin Lohmeyer, Mirko Meboldt et al.
PCR-GS: COLMAP-Free 3D Gaussian Splatting via Pose Co-Regularizations
Yu Wei, Jiahui Zhang, Xiaoqin Zhang et al.
GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splatting
Baijun Ye, Minghui Qin, Saining Zhang et al.
A3GS: Arbitrary Artistic Style into Arbitrary 3D Gaussian Splatting
Zhiyuan Fang, Rengan Xie, Xuancheng Jin et al.
Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecs
Soonbin Lee, Fangwen Shu, Yago Sanchez et al.
Identity-aware Language Gaussian Splatting for Open-vocabulary 3D Semantic Segmentation
SungMin Jang, Wonjun Kim
StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting
Shakiba Kheradmand, Delio Vicini, George Kopanas et al.
BezierGS: Dynamic Urban Scene Reconstruction with Bezier Curve Gaussian Splatting
Zipei Ma, Junzhe Jiang, Yurui Chen et al.