Papers
399 papers found
GSV3D: Gaussian Splatting-based Geometric Distillation with Stable Video Diffusion for Single-Image 3D Object Generation
Ye Tao, Jiawei Zhang, Yahao Shi et al.
2D Gaussian Splatting-based Sparse-view Transparent Object Depth Reconstruction via Physics Simulation for Scene Update
Jeongyun Kim, Seunghoon Jeong, Giseop Kim et al.
SceneSplat: Gaussian Splatting-based Scene Understanding with Vision-Language Pretraining
Yue Li, Qi Ma, Runyi Yang et al.
Zero-Shot Robotic Manipulation via 3D Gaussian Splatting-Enhanced Multimodal Retrieval-Augmented Generation
Zilong Xie, Jingyu Gong, Xin Tan et al.
IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing
Chun Gu, Xiaofei Wei, Zixuan Zeng et al.
R$^2$-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction
Ruyi Zha, Tao Jun Lin, Yuanhao Cai et al.
DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos
Linhan Wang, Kai Cheng, Shuo Lei et al.
X2-Gaussian: 4D Radiative Gaussian Splatting for Continuous-time Tomographic Reconstruction
Weihao Yu, Yuanhao Cai, Ruyi Zha et al.
Mip-Splatting: Alias-free 3D Gaussian Splatting
Zehao Yu, Anpei Chen, Binbin Huang et al.
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Shunyuan Zheng, Boyao Zhou, Ruizhi Shao et al.
NTR-Gaussian: Nighttime Dynamic Thermal Reconstruction with 4D Gaussian Splatting Based on Thermodynamics
Kun Yang, Yuxiang Liu, Zeyu Cui et al.
Gaussian Blending: Rethinking Alpha Blending in 3D Gaussian Splatting
Junseo Koo, Jinseo Jeong, Gunhee Kim
Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting
Ziyi Yang, Xinyu Gao, Yang-Tian Sun et al.
DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting
Liao Shen, Tianqi Liu, Huiqiang Sun et al.
SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting
Zhijing Shao, Zhaolong Wang, Zhuang Li et al.
USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting
Kang Chen, Jiyuan Zhang, Zecheng Hao et al.
Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting
Jinbo Yan, Rui Peng, Zhiyan Wang et al.
ReGS: Reference-based Controllable Scene Stylization with Gaussian Splatting
Yiqun Mei, Jiacong Xu, Vishal M. Patel
Fully Explicit Dynamic Gaussian Splatting
Junoh Lee, Changyeon Won, Hyunjun Jung et al.
Learning Interaction-aware 3D Gaussian Splatting for One-shot Hand Avatars
Xuan Huang, Hanhui Li, Wanquan Liu et al.
WildGaussians: 3D Gaussian Splatting In the Wild
Jonas Kulhanek, Songyou Peng, Zuzana Kukelova et al.
DiffGS: Functional Gaussian Splatting Diffusion
Junsheng Zhou, Weiqi Zhang, Yu-Shen Liu
DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering
Zhongpai Gao, Benjamin Planche, Meng Zheng et al.
Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis
Zhiyuan Min, Yawei Luo, Jianwen Sun et al.