Papers
R$^2$-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction
Ruyi Zha, Tao Jun Lin, Yuanhao Cai et al.
DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos
Linhan Wang, Kai Cheng, Shuo Lei et al.
Mip-Splatting: Alias-free 3D Gaussian Splatting
Zehao Yu, Anpei Chen, Binbin Huang et al.
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Shunyuan Zheng, Boyao Zhou, Ruizhi Shao et al.
Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting
Ziyi Yang, Xinyu Gao, Yang-Tian Sun et al.
SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting
Zhijing Shao, Zhaolong Wang, Zhuang Li et al.
ReGS: Reference-based Controllable Scene Stylization with Gaussian Splatting
Yiqun Mei, Jiacong Xu, Vishal M. Patel
Fully Explicit Dynamic Gaussian Splatting
Junoh Lee, Changyeon Won, Hyunjun Jung et al.
Learning Interaction-aware 3D Gaussian Splatting for One-shot Hand Avatars
Xuan Huang, Hanhui Li, Wanquan Liu et al.
WildGaussians: 3D Gaussian Splatting In the Wild
Jonas Kulhanek, Songyou Peng, Zuzana Kukelova et al.
DiffGS: Functional Gaussian Splatting Diffusion
Junsheng Zhou, Weiqi Zhang, Yu-Shen Liu
DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering
Zhongpai Gao, Benjamin Planche, Meng Zheng et al.
Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis
Zhiyuan Min, Yawei Luo, Jianwen Sun et al.
GS-Hider: Hiding Messages into 3D Gaussian Splatting
Xuanyu Zhang, Jiarui Meng, Runyi Li et al.
ContextGS : Compact 3D Gaussian Splatting with Anchor Level Context Model
Yufei Wang, Zhihao Li, Lanqing Guo et al.
DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose Optimization
Yueming Xu, Haochen Jiang, Zhongyang Xiao et al.
ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splattings
Suyoung Lee, Jaeyoung Chung, Jaeyoo Huh et al.
Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis
Diwen Wan, Yuxiang Wang, Ruijie Lu et al.
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting
Yuanhao Cai, Zihao Xiao, Yixun Liang et al.
Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis
Liang Han, Junsheng Zhou, Yu-Shen Liu et al.
HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors
Panwang Pan, Zhuo Su, Chenguo Lin et al.
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering
Meng Wei, Qianyi Wu, Jianmin Zheng et al.
HiCoM: Hierarchical Coherent Motion for Dynamic Streamable Scenes with 3D Gaussian Splatting
Qiankun Gao, Jiarui Meng, Chengxiang Wen et al.
3D Gaussian Splatting as Markov Chain Monte Carlo
Shakiba Kheradmand, Daniel Rebain, Gopal Sharma et al.