Papers
200 papers found
EVPGS: Enhanced View Prior Guidance for Splatting-based Extrapolated View Synthesis
Jiahe Li, Feiyu Wang, Xiaochao Qu et al.
Splatting-Based Synthesis for Video Frame Interpolation
Simon Niklaus, Ping Hu, Jiawen Chen
GSV3D: Gaussian Splatting-based Geometric Distillation with Stable Video Diffusion for Single-Image 3D Object Generation
Ye Tao, Jiawei Zhang, Yahao Shi et al.
Learning Interaction-aware 3D Gaussian Splatting for One-shot Hand Avatars
Xuan Huang, Hanhui Li, Wanquan Liu et al.
DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering
Zhongpai Gao, Benjamin Planche, Meng Zheng et al.
Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis
Zhiyuan Min, Yawei Luo, Jianwen Sun et al.
R$^2$-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction
Ruyi Zha, Tao Jun Lin, Yuanhao Cai et al.
Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis
Diwen Wan, Yuxiang Wang, Ruijie Lu et al.
Tetrahedron Splatting for 3D Generation
Chun Gu, Zeyu Yang, Zijie Pan et al.
DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos
Linhan Wang, Kai Cheng, Shuo Lei et al.
GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving
Huasong Han, Kaixuan Zhou, Xiaoxiao Long et al.
BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation
Xiaolu Hou, Mingcheng Li, Dingkang Yang et al.
GaussianSR: High Fidelity 2D Gaussian Splatting for Arbitrary-Scale Image Super-Resolution
Jintong Hu, Bin Xia, Bin Chen et al.
Motion Decoupled 3D Gaussian Splatting for Dynamic Object Representation
Xiao Hu, Libo Long, Jochen Lang
Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modeling
Hanyang Kong, Xingyi Yang, Xinchao Wang
Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Images
Yihui Li, Chengxin Lv, Hongyu Yang et al.
SOVGaussian: Sparse-View 3D Gaussian Splatting for Open-Vocabulary Scene Understanding
Peng Ling, Tiao Tan, Jiaqi Lin et al.
DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments
Shuhong Liu, Xiang Chen, Hongming Chen et al.
Softmax Splatting for Video Frame Interpolation
Simon Niklaus, Feng Liu
Many-to-Many Splatting for Efficient Video Frame Interpolation
Ping Hu, Simon Niklaus, Stan Sclaroff et al.
4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Guanjun Wu, Taoran Yi, Jiemin Fang et al.
3D Geometry-Aware Deformable Gaussian Splatting for Dynamic View Synthesis
Zhicheng Lu, Xiang Guo, Le Hui et al.
DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes
Xiaoyu Zhou, Zhiwei Lin, Xiaojun Shan et al.
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
Simon Niedermayr, Josef Stumpfegger, RĂ¼diger Westermann