Deep RL
4,525 papers
Papers per year
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14
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9
21
27
32
21
17
11
33
103
241
418
498
571
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181
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Papers
Agnostic Q-learning with Function Approximation in Deterministic Systems: Near-Optimal Bounds on Approximation Error and Sample Complexity
NeurIPS 2020
A Hybrid Stochastic Policy Gradient Algorithm for Reinforcement Learning
AISTATS 2020
AI-Toolbox: A C++ library for Reinforcement Learning and Planning (with Python Bindings)
JMLR 2020
A Learning Based Branch and Bound for Maximum Common Subgraph Related Problems
AAAI 2020
A Learning-based Iterative Method for Solving Vehicle Routing Problems
ICLR 2020
A Learning-Exploring Method to Generate Diverse Paraphrases with Multi-Objective Deep Reinforcement Learning
COLING 2020
Algorithmic Improvements for Deep Reinforcement Learning Applied to Interactive Fiction
AAAI 2020
Almost Optimal Model-Free Reinforcement Learningvia Reference-Advantage Decomposition
NeurIPS 2020
A Local Temporal Difference Code for Distributional Reinforcement Learning
NeurIPS 2020
A Machine of Few Words: Interactive Speaker Recognition with Reinforcement Learning
Interspeech 2020
A Markov Decision Process Model for Socio-Economic Systems Impacted by Climate Change
ICML 2020
Analysis of Q-learning with Adaptation and Momentum Restart for Gradient Descent
IJCAI 2020
An Efficient Asynchronous Method for Integrating Evolutionary and Gradient-based Policy Search
NeurIPS 2020
An End-to-End Optimal Trade Execution Framework based on Proximal Policy Optimization
IJCAI 2020
An Equivalence between Loss Functions and Non-Uniform Sampling in Experience Replay
NeurIPS 2020
An Intrinsically-Motivated Approach for Learning Highly Exploring and Fast Mixing Policies
AAAI 2020
An Optimistic Perspective on Offline Reinforcement Learning
ICML 2020
A Novel Automated Curriculum Strategy to Solve Hard Sokoban Planning Instances
NeurIPS 2020
Answer-driven Deep Question Generation based on Reinforcement Learning
COLING 2020
A Reduction from Reinforcement Learning to No-Regret Online Learning
AISTATS 2020
A Self-Tuning Actor-Critic Algorithm
NeurIPS 2020
A State Aggregation Approach for Solving Knapsack Problem with Deep Reinforcement Learning
ACML 2020
A Tale of Two-Timescale Reinforcement Learning with the Tightest Finite-Time Bound
AAAI 2020
Atari-HEAD: Atari Human Eye-Tracking and Demonstration Dataset
AAAI 2020
A Theoretical Analysis of Deep Q-Learning
L4DC 2020