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Multi-Agent Systems

1,251 papers

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Papers

Policy Gradient With Value Function Approximation For Collective Multiagent Planning NeurIPS 2017 Provably Optimal Algorithms for Generalized Linear Contextual Bandits ICML 2017 Safe and Nested Subgame Solving for Imperfect-Information Games NeurIPS 2017 Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning ICML 2017 The MADP Toolbox: An Open Source Library for Planning and Learning in (Multi-)Agent Systems JMLR 2017 Transfer Learning in Multi-Armed Bandits: A Causal Approach IJCAI 2017 Zero-Shot Task Generalization with Multi-Task Deep Reinforcement Learning ICML 2017 Blazing the trails before beating the path: Sample-efficient Monte-Carlo planning NeurIPS 2016 Learning Multiagent Communication with Backpropagation NeurIPS 2016 Learning to Communicate with Deep Multi-Agent Reinforcement Learning NeurIPS 2016 Lenient Learning in Independent-Learner Stochastic Cooperative Games JMLR 2016 Opponent Modeling in Deep Reinforcement Learning ICML 2016 Softened Approximate Policy Iteration for Markov Games ICML 2016 Approximate Dynamic Programming for Two-Player Zero-Sum Markov Games ICML 2015 Fictitious Self-Play in Extensive-Form Games ICML 2015 Learning to Track: Online Multi-Object Tracking by Decision Making ICCV 2015 Policy Search for Multi-Robot Coordination under Uncertainty RSS 2015 Dynamic Programming Boosting for Discriminative Macro-Action Discovery ICML 2014 Model-Based Relational RL When Object Existence is Partially Observable ICML 2014 PAC-inspired Option Discovery in Lifelong Reinforcement Learning ICML 2014 Sparse Multi-Task Reinforcement Learning NeurIPS 2014 A Gang of Bandits NeurIPS 2013 A message-passing algorithm for multi-agent trajectory planning NeurIPS 2013 A multi-agent control framework for co-adaptation in brain-computer interfaces NeurIPS 2013 Coco-Q: Learning in Stochastic Games with Side Payments ICML 2013