Multi-Agent Systems
1,251 papers
Papers per year
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Papers
Policy Gradient With Value Function Approximation For Collective Multiagent Planning
NeurIPS 2017
Provably Optimal Algorithms for Generalized Linear Contextual Bandits
ICML 2017
Safe and Nested Subgame Solving for Imperfect-Information Games
NeurIPS 2017
Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning
ICML 2017
The MADP Toolbox: An Open Source Library for Planning and Learning in (Multi-)Agent Systems
JMLR 2017
Transfer Learning in Multi-Armed Bandits: A Causal Approach
IJCAI 2017
Zero-Shot Task Generalization with Multi-Task Deep Reinforcement Learning
ICML 2017
Blazing the trails before beating the path: Sample-efficient Monte-Carlo planning
NeurIPS 2016
Learning Multiagent Communication with Backpropagation
NeurIPS 2016
Learning to Communicate with Deep Multi-Agent Reinforcement Learning
NeurIPS 2016
Lenient Learning in Independent-Learner Stochastic Cooperative Games
JMLR 2016
Opponent Modeling in Deep Reinforcement Learning
ICML 2016
Softened Approximate Policy Iteration for Markov Games
ICML 2016
Approximate Dynamic Programming for Two-Player Zero-Sum Markov Games
ICML 2015
Fictitious Self-Play in Extensive-Form Games
ICML 2015
Learning to Track: Online Multi-Object Tracking by Decision Making
ICCV 2015
Policy Search for Multi-Robot Coordination under Uncertainty
RSS 2015
Dynamic Programming Boosting for Discriminative Macro-Action Discovery
ICML 2014
Model-Based Relational RL When Object Existence is Partially Observable
ICML 2014
PAC-inspired Option Discovery in Lifelong Reinforcement Learning
ICML 2014
Sparse Multi-Task Reinforcement Learning
NeurIPS 2014
A Gang of Bandits
NeurIPS 2013
A message-passing algorithm for multi-agent trajectory planning
NeurIPS 2013
A multi-agent control framework for co-adaptation in brain-computer interfaces
NeurIPS 2013
Coco-Q: Learning in Stochastic Games with Side Payments
ICML 2013