Skip to content
conftrace_

Computer Graphics

1,195 papers

1
28
56
270
'10
'15
'20
'25

Papers

DTGBrepGen: A Novel B-rep Generative Model through Decoupling Topology and Geometry CVPR 2025 Dynamic Motion Blending for Versatile Motion Editing CVPR 2025 EasyCraft: A Robust and Efficient Framework for Automatic Avatar Crafting CVPR 2025 EchoMatch: Partial-to-Partial Shape Matching via Correspondence Reflection CVPR 2025 EdgeGaussians - 3D Edge Mapping via Gaussian Splatting WACV 2025 Edit360: 2D Image Edits to 3D Assets from Any Angle ICCV 2025 Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modeling AAAI 2025 Efficient Neural Network Encoding for 3D Color Lookup Tables AAAI 2025 Efficient Video Super-Resolution for Real-time Rendering with Decoupled G-buffer Guidance CVPR 2025 EGSRAL:An Enhanced 3D Gaussian Splatting Based Renderer with Automated Labeling for Large-Scale Driving Scene AAAI 2025 Emerging Advances in Learned Video Compression: Models, Systems and Beyond IJCAI 2025 Enhancing Implicit Neural Representations via Symmetric Power Transformation AAAI 2025 Evaluating LLM-Generated Diagrams as Graphs EMNLP 2025 EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis ICCV 2025 Expressive Talking Human from Single-Image with Imperfect Priors ICCV 2025 FairGP: A Scalable and Fair Graph Transformer Using Graph Partitioning AAAI 2025 Fancy123: One Image to High-Quality 3D Mesh Generation via Plug-and-Play Deformation CVPR 2025 FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video CVPR 2025 FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering CVPR 2025 FLAVC: Learned Video Compression with Feature Level Attention CVPR 2025 FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting CVPR 2025 Focal Split: Untethered Snapshot Depth from Differential Defocus CVPR 2025 FontAnimate: High Quality Few-shot Font Generation via Animating Font Transfer Process ICCV 2025 FreeUV: Ground-Truth-Free Realistic Facial UV Texture Recovery via Cross-Assembly Inference Strategy CVPR 2025 Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting AAAI 2025