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Computer Graphics
651 directly classified papers
Papers per year
2002: 1
2006: 1
2012: 1
2013: 15
2014: 4
2015: 10
2016: 8
2017: 9
2018: 17
2019: 21
2020: 36
2021: 68
2022: 52
2023: 57
2024: 118
2025: 211
2026: 22
Papers
Score-based Generative Modeling of Graphs via the System of Stochastic Differential Equations
ICML 2022
Physically-Guided Disentangled Implicit Rendering for 3D Face Modeling
CVPR 2022
Graph Partitioning and Sparse Matrix Ordering using Reinforcement Learning and Graph Neural Networks
JMLR 2022
Physical Simulation Layer for Accurate 3D Modeling
CVPR 2022
TemporalUV: Capturing Loose Clothing With Temporally Coherent UV Coordinates
CVPR 2022
Diverse Plausible 360-Degree Image Outpainting for Efficient 3DCG Background Creation
CVPR 2022
Neural Face Identification in a 2D Wireframe Projection of a Manifold Object
CVPR 2022
Exemplar-Based Pattern Synthesis With Implicit Periodic Field Network
CVPR 2022
AUV-Net: Learning Aligned UV Maps for Texture Transfer and Synthesis
CVPR 2022
3D Scene Painting via Semantic Image Synthesis
CVPR 2022
An Ontological Approach towards Automatic Creation of Infographics from Formal Text (Student Abstract)
AAAI 2022
A Unified Framework for Real Time Motion Completion
AAAI 2022
DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformer
AAAI 2022
Text2Mesh: Text-Driven Neural Stylization for Meshes
CVPR 2022
GenDR: A Generalized Differentiable Renderer
CVPR 2022
StyleMesh: Style Transfer for Indoor 3D Scene Reconstructions
CVPR 2022
Virtual Elastic Objects
CVPR 2022
Single-Photon Structured Light
CVPR 2022
Drop the GAN: In Defense of Patches Nearest Neighbors As Single Image Generative Models
CVPR 2022
Visual Vibration Tomography: Estimating Interior Material Properties From Monocular Video
CVPR 2022
Extracting Triangular 3D Models, Materials, and Lighting From Images
CVPR 2022
How Good Is Aesthetic Ability of a Fashion Model?
CVPR 2022
A Multi-Resolution Framework for U-Nets with Applications to Hierarchical VAEs
NIPS 2022
ELSR: Efficient Line Segment Reconstruction With Planes and Points Guidance
CVPR 2022
GOAL: Generating 4D Whole-Body Motion for Hand-Object Grasping
CVPR 2022
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