Computer Graphics
237 papers
Papers per year
4
2
1
2
3
4
5
11
22
22
31
50
31
49
'15
'20
'25
Papers
Practical Wide-Angle Portraits Correction With Deep Structured Models
CVPR 2021
SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networks
CVPR 2021
Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-On
CVPR 2021
Spatially-Varying Outdoor Lighting Estimation From Intrinsics
CVPR 2021
Visual Comfort Aware-Reinforcement Learning for Depth Adjustment of Stereoscopic 3D Images
AAAI 2021
DeepCap: Monocular Human Performance Capture Using Weak Supervision
CVPR 2020
Dynamic Fluid Surface Reconstruction Using Deep Neural Network
CVPR 2020
Fast and Robust Face-to-Parameter Translation for Game Character Auto-Creation
AAAI 2020
Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains
NeurIPS 2020
Generating 3D People in Scenes Without People
CVPR 2020
GramGAN: Deep 3D Texture Synthesis From 2D Exemplars
NeurIPS 2020
Intuitive, Interactive Beard and Hair Synthesis With Generative Models
CVPR 2020
Learning Formation of Physically-Based Face Attributes
CVPR 2020
Learning to Shadow Hand-Drawn Sketches
CVPR 2020
Leveraging 2D Data to Learn Textured 3D Mesh Generation
CVPR 2020
Through the Looking Glass: Neural 3D Reconstruction of Transparent Shapes
CVPR 2020
3D Face Synthesis Driven by Personality Impression
AAAI 2019
Capture, Learning, and Synthesis of 3D Speaking Styles
CVPR 2019
High-Quality Face Capture Using Anatomical Muscles
CVPR 2019
Learning Emphasis Selection for Written Text in Visual Media from Crowd-Sourced Label Distributions
ACL 2019
SimulCap : Single-View Human Performance Capture With Cloth Simulation
CVPR 2019
Deformable GANs for Pose-Based Human Image Generation
CVPR 2018
Discovering Point Lights With Intensity Distance Fields
CVPR 2018
Human Appearance Transfer
CVPR 2018
Lions and Tigers and Bears: Capturing Non-Rigid, 3D, Articulated Shape From Images
CVPR 2018