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3D Generation

1,408 papers

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Papers

SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting CVPR 2025 SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement CVPR 2025 SfM-Free 3D Gaussian Splatting via Hierarchical Training CVPR 2025 Sharp-It: A Multi-view to Multi-view Diffusion Model for 3D Synthesis and Manipulation CVPR 2025 ShowMak3r: Compositional TV Show Reconstruction CVPR 2025 SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing CVPR 2025 SimVS: Simulating World Inconsistencies for Robust View Synthesis CVPR 2025 Sitcom-Crafter: A Plot-Driven Human Motion Generation System in 3D Scenes ICLR 2025 SKDream: Controllable Multi-view and 3D Generation with Arbitrary Skeletons CVPR 2025 SOGS: Second-Order Anchor for Advanced 3D Gaussian Splatting CVPR 2025 Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering CVPR 2025 SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs CVPR 2025 SpecTRe-GS: Modeling Highly Specular Surfaces with Reflected Nearby Objects by Tracing Rays in 3D Gaussian Splatting CVPR 2025 SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving CVPR 2025 Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images CVPR 2025 SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video CVPR 2025 StageDesigner: Artistic Stage Generation for Scenography via Theater Scripts CVPR 2025 SteinDreamer: Variance Reduction for Text-to-3D Score Distillation via Stein Identity AISTATS 2025 Structured 3D Latents for Scalable and Versatile 3D Generation CVPR 2025 Symmetry Strikes Back: From Single-Image Symmetry Detection to 3D Generation CVPR 2025 Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs CVPR 2025 TaoAvatar: Real-Time Lifelike Full-Body Talking Avatars for Augmented Reality via 3D Gaussian Splatting CVPR 2025 TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes ICLR 2025 TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting CVPR 2025 The Scene Language: Representing Scenes with Programs, Words, and Embeddings CVPR 2025