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Game Theory

151 papers

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Papers

Adversarial Learning in Games with Bandit Feedback: Logarithmic Pure-Strategy Maximin Regret COLT 2026 A Symplectic Analysis of Alternating Mirror Descent JMLR 2026 Blackwell Approachability and Gradient Equilibrium are Equivalent COLT 2026 Efficient Decentralized Learning of Generalized Quantal Response Equilibrium UAI 2026 Efficient Opportunistic Approachability ALT 2026 Explaining Object Detectors via Collective Contribution of Pixels CVPR 2026 Learning from Equivalence Queries, Revisited COLT 2026 Online Learning for Uninformed Markov Games: Empirical Nash-Value Regret and Non-Stationarity Adaptation COLT 2026 Phase Transitions in Affective Meaning Divergence: The Hidden Drift Before the Break ACL 2026 Promises Made, Promises Kept: Safe Pareto Improvements via Ex Post Verifiable Commitments AAAI 2026 Quota Marketplace: Dynamic Pricing for Efficient Allocation of ML Training Resources OSDI 2026 Regret Minimization with Adaptive Opponents in Repeated Games COLT 2026 Swap Regret Minimization Through Response-Based Approachability COLT 2026 A Policy-Gradient Approach to Solving Imperfect-Information Games with Best-Iterate Convergence ICLR 2025 Classic but Everlasting: Traditional Gradient-Based Algorithms Converge Fast Even in Time-Varying Multi-Player Games ICLR 2025 Computing Quasi-Nash Equilibria via Gradient-Response Schemes L4DC 2025 Divergence-Regularized Discounted Aggregation: Equilibrium Finding in Multiplayer Partially Observable Stochastic Games ICLR 2025 Efficient Interpolation between Extragradient and Proximal Methods for Weak MVIs ICLR 2025 Efficient Online Pruning and Abstraction for Imperfect Information Extensive-Form Games ICLR 2025 Enhanced Equilibria-Solving via Private Information Pre-Branch Structure in Adversarial Team Games UAI 2025 Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learning L4DC 2025 Generalized Principal-Agent Problem with a Learning Agent ICLR 2025 Interference Among First-Price Pacing Equilibria: A Bias and Variance Analysis ICLR 2025 Last-Iterate Convergence Properties of Regret-Matching Algorithms in Games ICLR 2025 Mechanism Design for Connecting Regions Under Disruptions AAAI 2025