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3D Vision

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Papers

$L^{2}DGS$: Low-Light Dynamic Gaussian Splatting CVPR 2026 240FPS Stereo Vision from Monocular Mixed Spikes CVPR 2026 2D-LFM: Lifting Foundation Model without 3D Supervision CVPR 2026 360Explorer: Exploring 4D Controllable World in Panoramic Videos AAAI 2026 3D4D: An Interactive, Editable, 4D World Model via 3D Video Generation AAAI 2026 3DDM: Physically-based Anisotropic 3D Diffusion Model with 3D Gaussian for Point Cloud Completion AAAI 2026 3D-DRES: Detailed 3D Referring Expression Segmentation AAAI 2026 3D-Fixer: Coarse-to-Fine In-place Completion for 3D Scenes from a Single Image CVPR 2026 3D Gaussian Point Encoders WACV 2026 3D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors CVPR 2026 3D Gaussian Splatting for Reconstructing Large Sparse Environments (Student Abstract) AAAI 2026 3D Gaussian Splatting from Unposed Spike Stream CVPR 2026 3D Gaussian Splatting with Self-Constrained Priors for High Fidelity Surface Reconstruction CVPR 2026 3D-IDE: 3D Implicit Depth Emergent CVPR 2026 3D-Object Perception Transformer (3PT) CVPR 2026 3DReflecNet: A Large-Scale Dataset for 3D Reconstruction of Reflective, Transparent, and Low-Texture Objects CVPR 2026 3D sans 3D Scans: Scalable Pre-training from Video-Generated Point Clouds CVPR 2026 3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting WACV 2026 3D Superquadric Splatting WACV 2026 4C4D: 4 Camera 4D Gaussian Splatting CVPR 2026 4D-Animal: Freely Reconstructing Animatable 3D Animals from Videos WACV 2026 4DEquine: Disentangling Motion and Appearance for 4D Equine Reconstruction from Monocular Video CVPR 2026 4D Local Modeling Toward Dynamic Global Perception for Ambiguity-free Rotation-Invariant Point Cloud Analysis CVPR 2026 4D Point Cloud Segmentation via Active Test-Time Adaptation AAAI 2026 4DP-QA: Scalable QA for 4D Perception in Vision Language Models CVPR 2026