3D Vision
8,497 papers
Papers per year
11
4
5
5
7
4
10
179
118
204
127
128
192
406
429
770
657
1,247
1,323
1,728
943
'10
'15
'20
'25
Papers
DynamicVGGT: Learning Dynamic Point Maps for 4D Scene Reconstruction in Autonomous Driving
CVPR 2026
Dynamic Visual SLAM using a General 3D Prior
CVPR 2026
E2EGS: Event-to-Edge Gaussian Splatting for Pose-Free 3D Reconstruction
CVPR 2026
E-3DPSM: A State Machine for Event-based Egocentric 3D Human Pose Estimation
CVPR 2026
EAGLE: Episodic Appearance- and Geometry-aware Memory for Unified 2D-3D Visual Query Localization in Egocentric Vision
AAAI 2026
EC-MVSNet: Enhanced Cascaded Multi-View Stereo with Cross-Scale Relevance Integration
AAAI 2026
EcoSplat: Efficiency-controllable Feed-forward 3D Gaussian Splatting from Multi-view Images
CVPR 2026
Edge Consistency for 4D Gaussian Splatting in Dynamic Scene Rendering
AAAI 2026
Edges Compete for Trust: Group Relative Edge Optimization for Building Reconstruction from Point Clouds
CVPR 2026
EDGS: Eliminating Densification for Efficient Convergence of 3DGS
CVPR 2026
Eff-GRot: Efficient and Generalizable Rotation Estimation with Transformers
WACV 2026
Efficient Encoder-Free Fourier-based 3D Large Multimodal Model
CVPR 2026
Efficient Hybrid SE(3)-Equivariant Visuomotor Flow Policy via Spherical Harmonics for Robot Manipulation
CVPR 2026
Efficiently Reconstructing Dynamic Scenes One D4RT at a Time
CVPR 2026
EfficientMonoHair: Fast Strand-Level Reconstruction from Monocular Video via Multi-View Direction Fusion
CVPR 2026
EG-3DVG: Expression and Geometry Aware Grounding Decoder for 3D Visual Grounding
CVPR 2026
Ego-1K - A Large-Scale Multiview Video Dataset for Egocentric Vision
CVPR 2026
EgoXtreme: A Dataset for Robust Object Pose Estimation in Egocentric Views under Extreme Conditions
CVPR 2026
Eliciting Complex Spatial Reasoning in MLLMs through Wide-Baseline Matching
CVPR 2026
ELITE: Efficient Gaussian Head Avatar from a Monocular Video via Learned Initialization and Test-time Generative Adaptation
CVPR 2026
EllipssianNet: Image-guided Sampling of 2D Gaussians for Gaussian Splatting
WACV 2026
EmbodiedSplat: Online Feed-Forward Semantic 3DGS for Open-Vocabulary 3D Scene Understanding
CVPR 2026
EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents
CVPR 2026
Emergent Extreme-View Geometry in 3D Foundation Models
CVPR 2026
Emergent Outlier View Rejection in Visual Geometry Grounded Transformers
CVPR 2026