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3D Vision

8,497 papers

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Papers

SketchSplat: 3D Edge Reconstruction via Differentiable Multi-view Sketch Splatting ICCV 2025 Sketchy Bounding-box Supervision for 3D Instance Segmentation CVPR 2025 Skip Mamba Diffusion for Monocular 3D Semantic Scene Completion AAAI 2025 Skyeyes: Ground Roaming using Aerial View Images WACV 2025 SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos CVPR 2025 SMART-PC: Skeletal Model Adaptation for Robust Test-Time Training in Point Clouds ICML 2025 SmartSpatial: Enhancing 3D Spatial Awareness in Stable Diffusion with a Novel Evaluation Framework IJCAI 2025 SOAP: Vision-Centric 3D Semantic Scene Completion with Scene-Adaptive Decoder and Occluded Region-Aware View Projection CVPR 2025 Social EgoMesh Estimation WACV 2025 SOGS: Second-Order Anchor for Advanced 3D Gaussian Splatting CVPR 2025 Sonata: Self-Supervised Learning of Reliable Point Representations CVPR 2025 Sort-free Gaussian Splatting via Weighted Sum Rendering ICLR 2025 SoundLoc3D: Invisible 3D Sound Source Localization and Classification using a Multimodal RGB-D Acoustic Camera WACV 2025 SOVGaussian: Sparse-View 3D Gaussian Splatting for Open-Vocabulary Scene Understanding AAAI 2025 SP2T: Sparse Proxy Attention for Dual-stream Point Transformer ICCV 2025 SP3D: Boosting Sparsely-Supervised 3D Object Detection via Accurate Cross-Modal Semantic Prompts CVPR 2025 SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images CVPR 2025 Sparfels: Fast Reconstruction from Sparse Unposed Imagery ICCV 2025 Sparis: Neural Implicit Surface Reconstruction of Indoor Scenes from Sparse Views AAAI 2025 Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Views CVPR 2025 SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modeling ICCV 2025 Sparse Point Cloud Patches Rendering via Splitting 2D Gaussians CVPR 2025 SparseRecon: Neural Implicit Surface Reconstruction from Sparse Views with Feature and Depth Consistencies ICCV 2025 Sparse-View 3D Reconstruction of Clothed Humans via Normal Maps WACV 2025 Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering CVPR 2025