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Methodology
← Analysis
Computer Vision
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Analysis
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3D Vision
7218 directly classified papers
Papers per year
2006: 11
2007: 4
2008: 5
2009: 5
2010: 7
2011: 4
2012: 10
2013: 175
2014: 109
2015: 195
2016: 110
2017: 116
2018: 171
2019: 384
2020: 414
2021: 733
2022: 621
2023: 1178
2024: 1113
2025: 1532
2026: 321
Papers
Global-Guided Focal Neural Radiance Field for Large-Scale Scene Rendering
WACV 2025
UniOcc: A Unified Benchmark for Occupancy Forecasting and Prediction in Autonomous Driving
ICCV 2025
ViiNeuS: Volumetric Initialization for Implicit Neural Surface Reconstruction of Urban Scenes with Limited Image Overlap
CVPR 2025
AdaHuman: Animatable Detailed 3D Human Generation with Compositional Multiview Diffusion
ICCV 2025
Towards Zero-Shot 3D Anomaly Localization
WACV 2025
MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wild
ICCV 2025
RopeTP: Global Human Motion Recovery via Integrating Robust Pose Estimation with Diffusion Trajectory Prior
WACV 2025
Image-Guided Shape-from-Template Using Mesh Inextensibility Constraints
ICCV 2025
EasyRet3D: Uncalibrated Multi-View Multi-Human 3D Reconstruction and Tracking
WACV 2025
NGD: Neural Gradient Based Deformation for Monocular Garment Reconstruction
ICCV 2025
ZAHA: Introducing the Level of Facade Generalization and the Large-Scale Point Cloud Facade Semantic Segmentation Benchmark Dataset
WACV 2025
CF3: Compact and Fast 3D Feature Fields
ICCV 2025
PVP: Polar Representation Boost for 3D Semantic Occupancy Prediction
WACV 2025
Learning 3D Scene Analogies with Neural Contextual Scene Maps
ICCV 2025
Uni-SLAM: Uncertainty-Aware Neural Implicit SLAM for Real-Time Dense Indoor Scene Reconstruction
WACV 2025
EventUPS: Uncalibrated Photometric Stereo Using an Event Camera
ICCV 2025
SEED4D: A Synthetic Ego-Exo Dynamic 4D Data Generator Driving Dataset and Benchmark
WACV 2025
UniPhys: Unified Planner and Controller with Diffusion for Flexible Physics-Based Character Control
ICCV 2025
MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction
CVPR 2025
Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recovery
ICCV 2025
GenPC: Zero-shot Point Cloud Completion via 3D Generative Priors
CVPR 2025
MuGS: Multi-Baseline Generalizable Gaussian Splatting Reconstruction
ICCV 2025
CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models
CVPR 2025
HADES: Human Avatar with Dynamic Explicit Hair Strands
ICCV 2025
WIPES: Wavelet-based Visual Primitives
ICCV 2025
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