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Methodology
← Analysis
Computer Vision
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Analysis
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3D Vision
7218 directly classified papers
Papers per year
2006: 11
2007: 4
2008: 5
2009: 5
2010: 7
2011: 4
2012: 10
2013: 175
2014: 109
2015: 195
2016: 110
2017: 116
2018: 171
2019: 384
2020: 414
2021: 733
2022: 621
2023: 1178
2024: 1113
2025: 1532
2026: 321
Papers
Generative Sparse-View Gaussian Splatting
CVPR 2025
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction
ICCV 2025
Vision-Guided Action: Enhancing 3D Human Motion Prediction with Gaze-informed Affordance in 3D Scenes
CVPR 2025
Learning Normal Flow Directly From Events
ICCV 2025
Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera
CVPR 2025
Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracing
ICCV 2025
InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation
CVPR 2025
Bootstrap3D: Improving Multi-view Diffusion Model with Synthetic Data
ICCV 2025
3D Student Splatting and Scooping
CVPR 2025
FiffDepth: Feed-forward Transformation of Diffusion-Based Generators for Detailed Depth Estimation
ICCV 2025
Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views
CVPR 2025
SHeaP: Self-Supervised Head Geometry Predictor Learned via 2D Gaussians
ICCV 2025
World-consistent Video Diffusion with Explicit 3D Modeling
CVPR 2025
InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable Gaussians
ICCV 2025
Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric Diffusion
CVPR 2025
WildSeg3D: Segment Any 3D Objects in the Wild from 2D Images
ICCV 2025
Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation
CVPR 2025
RoCo-Sim: Enhancing Roadside Collaborative Perception through Foreground Simulation
ICCV 2025
ESCAPE: Equivariant Shape Completion via Anchor Point Encoding
CVPR 2025
GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting
ICCV 2025
HiMoR: Monocular Deformable Gaussian Reconstruction with Hierarchical Motion Representation
CVPR 2025
Liberated-GS: 3D Gaussian Splatting Independent from SfM Point Clouds
ICCV 2025
SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing
CVPR 2025
Neural Inverse Rendering from Propagating Light
CVPR 2025
SP2T: Sparse Proxy Attention for Dual-stream Point Transformer
ICCV 2025
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