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Computer Vision
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Analysis
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Action Recognition
1421 directly classified papers
Papers per year
2003: 1
2006: 1
2007: 1
2008: 2
2009: 3
2010: 4
2011: 2
2012: 5
2013: 71
2014: 30
2015: 45
2016: 43
2017: 40
2018: 60
2019: 117
2020: 119
2021: 189
2022: 126
2023: 187
2024: 168
2025: 164
2026: 43
Papers
End-to-End Human Object Interaction Detection With HOI Transformer
CVPR 2021
BASAR:Black-Box Attack on Skeletal Action Recognition
CVPR 2021
Background Suppression Network for Weakly-Supervised Temporal Action Localization
AAAI 2020
Actor Conditioned Attention Maps for Video Action Detection
WACV 2020
Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition
CVPR 2020
Attention-Based Context Aware Reasoning for Situation Recognition
CVPR 2020
VSGNet: Spatial Attention Network for Detecting Human Object Interactions Using Graph Convolutions
CVPR 2020
Learning Interactions and Relationships Between Movie Characters
CVPR 2020
G-TAD: Sub-Graph Localization for Temporal Action Detection
CVPR 2020
A Context-Aware Loss Function for Action Spotting in Soccer Videos
CVPR 2020
Action Segmentation With Joint Self-Supervised Temporal Domain Adaptation
CVPR 2020
A Stochastic Conditioning Scheme for Diverse Human Motion Prediction
CVPR 2020
Actor-Transformers for Group Activity Recognition
CVPR 2020
Something-Else: Compositional Action Recognition With Spatial-Temporal Interaction Networks
CVPR 2020
Video Modeling With Correlation Networks
CVPR 2020
Skeleton-Based Action Recognition With Shift Graph Convolutional Network
CVPR 2020
Temporal Pyramid Network for Action Recognition
CVPR 2020
Multi-Modal Domain Adaptation for Fine-Grained Action Recognition
CVPR 2020
Cascaded Human-Object Interaction Recognition
CVPR 2020
Gate-Shift Networks for Video Action Recognition
CVPR 2020
MEBOW: Monocular Estimation of Body Orientation in the Wild
CVPR 2020
TEA: Temporal Excitation and Aggregation for Action Recognition
CVPR 2020
FineGym: A Hierarchical Video Dataset for Fine-Grained Action Understanding
CVPR 2020
Weakly-Supervised Multi-Person Action Recognition in 360$^{\circ}$ Videos
WACV 2020
Modeling Global Body Configurations in American Sign Language
INTERSPEECH 2020
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